Europa Universalis IV

Europa Universalis IV

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Sunday League Multiplayer Balance
   
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16.671 MB
Jul 4, 2017 @ 10:07am
Dec 9, 2017 @ 7:00am
24 Change Notes ( view )

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Sunday League Multiplayer Balance

Description
Multiplayer balance mod intended for use in the Sunday League campaigns.

Some of the changes are below. For a full list of all of the changes check the Paradox thread.[forum.paradoxplaza.com]

Balanced National Ideas and Idea Groups

National ideas have been balanced with morale capped at 10% and discipline at 5%. All nations should have at least one decent military idea now.

Idea groups have been completely overhauled. All groups in each category are now worth taking depending on the nation or playstyle. Players are also forced to take at least 1 of each category now and no more than 3 military groups.

Policies

Policies are now tied to administrative technology, as to not influence idea group choices.
Modifiers
All overpowered modifiers from events, religions, missions and everywhere else have been tweaked.
Buildings and Development
Several new buildings have been added and the useless ones removed. Going tall is now more viable with terrain penalties and development scaling penalties drastically reduced.
Trade
Trade nodes overhauled to allow more choices and freedom, and to encourage competition in all nodes.
Warfare
Many changes made by Paradox due to AI considerations or no fun allowed policy have been reverted, such as stack cycling, not being able to declare war in regencies, nation specific age bonuses and much more have been reverted or altered.