This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Starship Corporation
Genre: Strategy
Platforms: PC
Languages: English, German
Sep 9, 2012 @ 9:37am
Apr 30 @ 6:33am
Recent Announcements View All (4)
Starship Corporation signs Publishing Agreement!
Haarlem, the Netherlands – 30 April 2014 – Publisher Iceberg Interactive, destination publisher for sci-fi themed PC games, is proud to announce the signing of Starship Corporation. In development at German developer Coronado Games, Starship Corporation was Green-lit by the Steam community and is now ramping up for a Steam Early Access launch in autumn 2014.

See the full press release here:

You have contributed to the crowdfunding campaign or pre-ordered the game? You will get a Steam key as soon as we launch Early Access!

0.1.9 Alpha
  • a faster and more easy to use Powergrid
  • the basic (ingame) Ship Design Tutorial
  • Power and Cooling Connections between decks
  • new fuselage
  • new contract missions
  • new Crew Management missions

Check out the full changelog (with short videos) here:

Download here:

Have fun!

Starship Corporation is a Realtime Strategy Game that contains 4 Elements:
  • Ship Design
  • Crew and AI Tactics
  • Ship Building
  • and Trade
Ship Design
The player is able to create the layout for Spaceships and Planetary Installations with multiple decks within the boundaries of existing fuselages. He can choose between (currently) 50 Room types in 6 categories . A completed Design can then be challenged by playing a series of missions to test the crews reaction to emergencies and the ships combat capabilities. The success of these missions determines the ships rating, important for a good price on the market or the ships performance in your own fleet.

Crew Management
Hire the best pilots, technicians, soldiers and medics to run your ships, train them and the ships Artificial Intelligence for maximum performance during standard operation, emergencies or hostile encounters.
The better your Ship Design and its AI perform during the training missions, the better their rating will get. A good rating sells at a good price, but also defines the outcome of emergencies encounters of ships in your own fleet, when travelling trough deep space.

Build your designs for your own fleet or for a number of clients with different requirents: Shuttles or small Cargo Ships, huge interstellar Transports and Tankers, Battleships of all Sizes, Cruise Ships, Mining Vessels, Mining Colonies, Terraformers, etc. Be the best producer at the lowest price and you will take over the market!

Buy or sell used (or captured) ships, set up trade routes or supply war parties. (preferably on both sides).

Become a powerful intergalactic corporation profiting from civil war and conflict between planets ruled by religious governments or prosper among the free societies in independent star systems, building gigantic ships with superior technology .

You can already try the playable Alpha at


Greenlit Gaming
"Starship Corporation is a real-time strategy game that combines thoughtful ship design with strategic crisis intervention."

"Is this a dream? Am I lying in a coma somewhere imagining this is the trailer to a game I fantasised about throughout my childhood?"

Space Sector
"Looks like I will finally be able to fulfill the dream of being in charge of the Corellian Engineering Corporation :)"

Space Game Junkie
"Starship Corporation Q&A: Building the Perfect Starship"

Thank you all so much!
For those of you, who are worried about copyright issues: Some of the sounds are placeholders for the prototype and the video presentation only - we are already working on new sounds (even better ones of course) for the Beta...

About the Price:
I don´t know yet, but it will be a one-time payment, NOT monthly.
Popular Discussions View All (7)
May 8 @ 12:16pm
Starship Corporation - Impressions of Alpha
Sep 8 @ 4:37pm
Long time no hear.
Oct 26, 2013 @ 2:25pm
Pre-ordered, will I get a steam key?
< >
Tarvonie Dec 23 @ 2:15pm 
I'm really looking forward to this one.
LozyJack Nov 29 @ 11:06pm 
Looks like we are playing on a blueprint.
Trackelurium Nov 21 @ 6:07am 
I tried an alpha-version of the game. Having played a lot of "eurogames"-boardgames,, this game reminded me of that type of game where efficiency and optimization is more important than other possible features. Don't get me wrong, having the perfect micromanagment can be rewarding but then you can do it on a cruise ship on earth. It's in space! I don't care about micro-management I want to design my ship and be a pioneer in space-exploration.
[RPPK] Exbeer Nov 19 @ 9:20am 
sooooem ,, whats going on here then ? eny new uppdates or info ?
Juli1707 Jun 22 @ 3:25am 
Great Game
Pallab [V-M] Jun 18 @ 4:51pm 
I want the game soo bad. played the alpha for some time. Unfortunately I missed the time where I could buy the 50 dollar pack and get acess to the xeno mission, pretty bummed out due to that.
[USGD] Lordtazou Apr 3 @ 12:26pm 
Ill be playing this game when it comes out...
Zeabz Mar 25 @ 12:42pm 
This game looks awesome, I have played about 5 hours on the latest build. Please send out updates as to the status, We would love to follow along with the progress. based on the previous releases.. new versions are realeased every 6 months? at that rate we will see a beta in 5 years, and a RTM 18 months after that.
markimrock Mar 13 @ 11:46am 
alice Feb 4 @ 3:48am 
so nice