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Immortal Defense - (Tower defense. Demo available.)
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Genre: Strategy
Platforms: PC
Players: Single-player
Posted:
Aug 30, 2012 @ 11:46am

Would you buy this game if it were available in Steam?

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In 1 collection by RPGCreations
Tower Defense Games
19 items
Description
Release date: May 31, 2007
DEMO: This game was finished in 2007 and you can download the demo and try it out right now at http://immortaldefense.com -- the game is name your price with a $1.75 minimum, and the demo contains one-third of the entire game (which is around six hours of gameplay). Most likely, people who have purchased this on my site before it is released on Steam will get Steam keys if it passes through Greenlight.

Is there anything you would give up everything to defend? Immortal Defense is a story-driven, strategic tower defense game in which you give up life and your family forever to traverse pathspace and defend your home world from destruction. Becoming intangible and immortal, you defend your planet through the generations, eventually forming a friendship with your granddaughter. The story line takes place over millions of years, as the universe drastically changes and you remain immortal.

Immortal Defense was acclaimed 2007 Indie Strategy Game of the Year by GameTunnel.com, and praised by many others for its storytelling and unique twist on the strategy genre. It's considered a classic indie game and was one of the first successful commercial tower defense games. The game has sold thousands of copies, mostly on its own website, so we are confident it can do well on steam within the tower defense niche. Here are some excerpts from reviews the game has received:

"I typically hate the tower defense genre (Plants vs Zombies and Lock's Quest notwithstanding), and was thus truly surprised to see myself power through all one hundred levels of Immortal Defense. Granted, I began to suck near the last act of the game and may have lowered the difficulty a bit (and by "a bit", I may mean "all the way") in order to see the rest of the story, but I still had some serious fun with Immortal Defense. Perhaps you will, too." - Anthony Burch, Destructoid

"The brief text sequences between levels carries the story--to fight in "pathspace," you have foregone your body and normal existence, and the concerns of the people who are sworn to defend seem increasingly irrelevant to you, in this very different existence. I typically think this kind of backstory is irrelevant (and often poorly written), but here it's almost haunting--nicely done." - Greg Costikyan

"Note that this game's demo is BEEFY. 30 some levels out of the full game's 90-some with access to all 10 difficulty levels. You could probably squeeze 3-5 hours out of this demo if so inclined." - Caltrops.com

"I’m not proposing the game would be better in the first person, Thornton clearly intended me to have these intense moments of reflection while playing. But at the same time, I’m not sure what to make of a game that induces them by blasting me out of the experience. Should a video game ever do this? I don’t really know." - Popmatters.com

"Immortal Defense is only a game, but it touches many quite serious subjects - like protecting the family, barrier between gratitude and worship, limits of responsibility, loneliness, memory and love. Actually the game seems like a stylish metaphor of human life, gameplay aside." - Thomas Grochowiak, of MoaCube

"I think this was maybe the second game where a specific piece of text haunted me late, after completion. "What can change the nature of a man?" was the first - if you know what game that's from, you'll like Immortal Defense." - Patrick Dugan, Play This Thing

"Immortal Defense is a very well designed game that is easy to control and has a lot of replay value because of the freedom granted to the user. The limited suite of points you have to choose from means you have to (gasp!) think about your placement and how your points will work together to destroy the enemies." - Out of Eight PC Game Reviews

"The only comparison I can think of for it is a really hot swinger nymphomaniac who has a very particular fetish (In this case, defending stuff with towers), but anyone’s willing to put up with it because of how hot they are." - TIGSource.com

"This is a game that will force you stop. It will force you think about the world around you, your very mortality and the price you would pay to become immortal. It will LIE to you on a level that Portal never would have dared to go. And you know what the worst part is? You will KNOW it’s lying to you. You will know it is all a lie but you will not want to believe it. Even as it becomes clearer and clearer – even as the inevitable comes right into your sight and starts to strangle your very mind, you will refuse to believe it." - The Angry Pixel

"As the story progresses it's fair to say that the Bavakh might be the least of your worries, but I won't spoil the imaginative storyline - you'll just have to play it to find out." - Bytten.com

System requirements: Windows XP or above, DirectX 8.0 or later, 128MB+ RAM, 1.0GHZ+ CPU, 32MB+ videocard, 1024x768 resolution.

Please vote, favorite, comment, and ask others to vote for it. Every little attempt helps. If you elect to downvote, please leave a comment explaining why you didn't like it (I do not delete critical comments).

facebook: http://www.facebook.com/ImmortalDefense
twitter: http://www.twitter.com/rinkuhero
contact / email: rinkuhero@gmail.com

Features:
  • 150 levels, making up an average of 20 hours of game time.
  • 11 types of unique, upgradeable tower designs.
  • 26 distinct types of enemy, each requiring a different strategy, and 6 bosses.
  • A science fiction story written by Jeanne Thornton, a published novelist and professional writer.
  • A level editor so that you can build your own levels and create your own campaigns.
  • Ten levels of difficulty, with the highest level so difficult that only two players have ever completed the game on it.
  • Resources that carry over between levels: go back and do better on earlier ones to improve your chances in latter levels.
15% of sales (on our site or anywhere else) go to lending to the working poor through the microtransactions nonprofit Kiva.org, which seeks to eliminate world poverty.
Popular Discussions View All (2)
11
Jun 17, 2013 @ 10:46pm
Sgt.Psycho
0
Sep 18, 2012 @ 10:37pm
RPGCreations
186 Comments
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jjdf;j;j;jdf;j;jj;dfs;j;j;j Jun 14, 2013 @ 5:44pm 
this game deserves to be famous
catparty Jun 13, 2013 @ 8:57pm 
consider it funded
RPGCreations  [author] Jun 13, 2013 @ 7:55pm 
actually i'm considering doing a kickstarter for immortal defense 2 after i finish my current game saturated dreamers (so, later this year).
Ionizer Jun 12, 2013 @ 7:10pm 
I bought this game when it came out and absolutly loved it.

Even back in 2007 it was difficult to make a unique tower defense game, but this certailny managed so when I saw it on Greenlight I just had to vote dor it.

Great gameplay, graphics, story, sound and music. I still sometimes hear the tinkle noises as ships are destroyed and have to smile at the memory.

I'd greenlight an Immortal Defense 2 in a heartbeat.
catparty Jun 8, 2013 @ 7:48am 
this game is great buy it then buy it again when it's on steam
lulzmoose May 31, 2013 @ 1:57pm 
i love tower defense games, and i love developers who dont use drm and tkae a "pay what you want" model
heathcliff May 25, 2013 @ 8:05pm 
This was and still is my favorite indie game.
Catscratch May 11, 2013 @ 10:34pm 
Eh. Not necessarily bad but I'd suggest revamping it for a Steam release. Updated grahpics, new content, etc.
hubrisincarnate Apr 29, 2013 @ 3:50pm 
I've been hoping ID would show up on Steam for years - it deserves a much wider audience. I'd buy it again in a heartbeat.
Jordrok Apr 16, 2013 @ 8:52pm 
I remember playing this game years ago. Truly a diamond in the rough. Beautiful graphics, a haunting story, and incredibly unique. I would love to see Immortal Defense on Steam!