Help this game get on Steam!

Take a look around and learn about this game. If this is something you'd like to see available on Steam, you can help by rating it up using the buttons below. Click here to learn more about this process.

Major Mayhem
Favorite
Favorited
Unfavorite
Report
Platforms: PC, Mac, Linux
Languages: English
Players: Single-player
Posted:
Updated:
Aug 28, 2012 @ 7:38pm
Apr 14, 2013 @ 11:35pm

Would you play this game if it were available in Steam?

Yes
No thanks /
Not interested
Ask me
again later
Recent Announcements View All (3)
Major Mayhem now on Amazon
Post bundle sale! 66% off on Desura.
Description
Release date: Soon after we're greenlit!
Arcade cover shooter inspired by Time Crisis, Metal Slug and 80's action heros!

Try it on Android, iOS and Mac/PC (on Desura)

He's got an itchy trigger finger, some scratchy stubble, and a fondness for shooting dudes in the face. Run and gun your way through gorgeous 3D environments as you embark on a mission to rescue your kidnapped girlfriend from the Forces of Evil. Guns, grenades and an assortment of other tools of destruction are at your disposal, and you'll need every last one of 'em. So what are you waiting for, Major Mayhem? The future of the Free World -- and your love life -- hangs in the balance.

Features
- 45 levels of non-stop action
- Battle your way past hordes of enemies in three picturesque environments: Tropics, Metropolis and Desert
- Steam enabled leaderboards, compete with your friends!
- 100 Steam enabled achievements to earn and collect!
- 150 Mission objectives (mini achievements). For extended gameplay.
- Heaps of costumes and hats for the Major.
- Loads of weapons in your arsenal to deal out MAJOR MAYHEM, like:
-- Automatic Shotgun
-- Minigun
-- Quadzooka (like a Bazooka only more massive-er!)
-- Plasma Rifle
-- And more!
- And All new power ups!
-- Air Strikes!
-- Robo Mayhem
-- Super Ammo
-- And more!
- Save the world, and your girlfriend

Join us!
Stay up to date with everything Major Mayhem by following us on:
- Facebook
- Twitter

FAQ's
Steam Pricing?
We will initially launch for free on Steam for a weekend or maybe a week and see how it goes. Depending on how well in app purchases perform we will try and keep it free. If enough users purchase in app purchases to support us then we can continue to leave it free, add to Major Mayhem and create more free games in the future for all to enjoy! :)

PC, Mac, Linux?
PC and Mac are currently supported.
Linux? Unity (our game engine) is planned to support Linux in the near future which means we will as well!

Who are we?
We, Rocket Jump, are the developer of Major Mayhem. We are a small indie studio consisting of just 2 people, 1 coder, 1 artist. We both worked together before we went indie and both had major rolls in creating Shatter for PC and PSN in 2009/2010.

Isn't this an Adult Swim games game?
Adult Swim games published Major Mayhem on iOS and Android but as the developers we have retained all rights to the Major Mayhem IP and are allowed to publish on any other platform ourselves. :)

About Major Mayhem's Development.
Major Mayhem was built in Unity and designed to run on all platforms. We initially released on iOS and got a lot of good reviews and also a lot of feedback as to what our players wanted in the game. We then spent another 6 months developing the title, adding loads of new guns, costumes and game modes to make all our players even happier. Along with the huge v2.0 update we released on Android we also went free to expand our audience as big as we could get it, supported by (non mandatory) in app purchases.

Will it be integrated with Steam?
Major Mayhem will be enhanced with Steam adding Steam Leaderboards, Steam Achievements and Steam Cloud.

The Future?
Our ears are always open for new ideas and suggestions that we will happily add to Major Mayhem for free and/or add to a sequel in the future. We encourage everyone to get involved and follow our Facebook page as that's the best place for us to get feedback from you all.

With your support we can get on Steam and make Major Mayhem even better for everyone!

Thanks,
Ants, from Rocket Jump.

Press Quotes
"This is slaughter done right, with enormous weaponry and a huge sense of fun." -PocketGamer

"…extremely enjoyable and addictive. Major Mayhem takes elements from an Operation Wolf style shooting gallery, Canabalt platforming, Gears of War duck-and-cover and Max Payne bullet time, and mixes it into an action-packed budget platformer that’s hard to put down." —TouchGen

"Major Mayhem is one of the best rail shooters on the App Store." -IGN

"Bring[s] back memories of such games as Lethal Enforcers and Virtua Cop, or even more recent fare such as the Resident Evil Chronicles games for the Wii, though without being quite as serious as any of those." -Slide to Play
Popular Discussions View All (2)
30
May 14, 2013 @ 6:53pm
Rocket Jump
410 Comments
< >
@nTiKuT May 17, 2013 @ 8:50am 
very innteresting game played on android and i hope that it will be on Steam!
legomanbear May 13, 2013 @ 3:29pm 
Oh it was from black ops 2
Rocket Jump  [author] May 13, 2013 @ 3:10pm 
legomanbear: We cannot add specific weapons like that as we'd need to license the gun.
legomanbear May 13, 2013 @ 4:48am 
Plz can You Add A pdw-56
Rocket Jump  [author] May 12, 2013 @ 9:05pm 
Cheers shadowbot. :) It's hard to get traction on PC when you can't release on the only platform that really matters for PC... Not sure how to increase our exposure. :(
shadowbot May 12, 2013 @ 9:32am 
This is a solid game. Anyone who downvotes it simply because it's also available on a phone is a moron. I play it on my PC and have had hours of fun playing casually and there's the potential for lots more if you like to go for goals and achievements. It's absolutely deserving of being greenlit. It just needs some recognition and exposure.
reptiliano123321 May 11, 2013 @ 10:24am 
cool
legomanbear May 8, 2013 @ 3:46pm 
This Has Too Be on Steam To Awesome
PieMonster May 2, 2013 @ 10:46am 
Cool art style!
Rocket Jump  [author] Apr 30, 2013 @ 7:05pm 
Real Talk: Cheers, We'll fix it in a future version. If that's the only bug you found then I think we're in a good spot. ;)