The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Aezeal's Flying Fortress
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6.071 MB
Feb 9, 2012 @ 2:10pm
Oct 28, 2012 @ 3:42am
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Aezeal's Flying Fortress

Near the Whiterun Gates you can meet someone who will set you on the path that will lead to a Floating Dwemer Fortress. The Fortress is a suitable impressive living space for the Dragonborn.
A Floating Fortress, with large dwemer hallways in the deep and a contempory mansion on top.

- A faithful Khajithi Steward who happens to come up with a few problems that require someone with loads of combatskills to solve
- A loyal servant in the bedroom
- A Snowy Sabrecat as potential animal follower
- 2 pet dragons
- Guardian Dwemer Spheres, Spiders and Centurions
- All crafting stations
- Loads of storage space, mannequins and plaques
- Teleports to various regions in Skyrim
- A boatride to Whiterun
- A fiery blacksmith (with fiery dog) at the forge and a dwemer centurion Chef in the Kitchen
- A Trophy room:
---Find the taxidermy tools in the taxidermy workshop next to the Trophy room
---Kill an enemy and put the taxidermy tools on the corpse to unlock the corresponding stuffed creature in the Trophy Room.
--- Don’t forget to pick the tools up again.
- A training room with UNLIMITED dwarven spheres to combat if you need training
- The Dwemer Centurion Combat Suit ( as of now working!)
--- Enter by clicking on it (picking up)
--- Leave by equipping (in inventory)
--- If left behind will reset to original position after 1h (RL time)
- 2 books with background information
- A dragon summoning dwemer “loudspeaker”
- Umbra has a new owner
- A new (somewhat overpowered) fun spell “ Banish to a private Hell ” to finish your enemies with.
- A new spell for on those on the road: Dwemer Campsite.
--- I know there are campmods but the owner of a huge Floating Fortress doesn’t need to stay in a tent. Stone >> cloth. Find the book and try it out.
---For best effect: use on open and somewhat flat terrain.
- A secret room
- A divine secret
- A new secret: find the golden waterfall in the house.
- Several puzzle boxes.. if you see a mysterious box around the fortress... activate for some braintraining (maybe save before) :D

The new dark (and lethal) dwarven armory dungeon Tincan Cave which lies below Dragonreach keep in Whiterun. The entrance of this armory is on the north-eastern slope of the Dragonsreach hill (outside the city).
Bleachwind mine. An excavatable mine that starts as nothing but you can expand it and discover ore… and more. (reward for the first quest the Steward gives you).

PS. Tin Can Cave is a VERY though battle. I leave it there so you can return if you feel confident BUT there is a back entrance a bit higher on the slope for those low-high level characters who want to use the Fortress but for whom the main entrance is a bit too much of a challenge.
Popular Discussions View All (5)
May 27, 2016 @ 4:53am
How do i get the "mysterious duemmer" to give me the quest?
[PELT] BlackMagic-Cat
May 25 @ 11:13pm
Puzzle box Solutions
Sir Protagonist
May 25 @ 5:37pm
getting out of the mystrious cube
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omerfaruksayar34 Jul 15 @ 8:18pm 
can we taxidermy to humans too ?
Maple Jul 3 @ 7:07am 
why did you add this awful cube. it has taken at least 15 years off of my life and i want to scream
DeluzionConfuzion Jun 12 @ 3:48am 
it happens the instand madoc turns to talk me at the end.
DeluzionConfuzion Jun 12 @ 3:46am 
anyone else having an issue with the "no one escapes cidna mine" quest? i reach the end of the markarth ruin escape labrinth and then POOF im at the entrance to the home with the old gods armor showing up in my invintory.
DeluzionConfuzion May 26 @ 2:24am 
i found a better way. if you went to apropriate way and got the "cube" you can put it in a container, and when you take it back out of the container, you are then teleported to the mansion on the island. also, my boat is stuck mid transit and wont return to either port.
DeluzionConfuzion May 25 @ 11:06pm 
i take that back, i did find a way of sorts. its kind of anyoing though. you need to use a sky boat and take a slow ride to the nearvy city. then use the same boat to get back. did i mention it was slow?
DeluzionConfuzion May 25 @ 9:55pm 
there is no audio for soem of the NPC's, and im not seeing any text for whatever there speach it either. this is a nice home though, bit big and conviluted, and ther are far too many puzzel boxes with no "abort" function. also, aside from using an auto save, i cant find anyway to get back into the fort from the original entrance i used.
davidbroom21 May 5 @ 12:51pm 
they need to fix the task were it goes way an finsh an they need to fix the words were can here them talk can not here them talk.
DevilSkeleton787 Apr 12 @ 12:19pm 
my centurion doesnt respawn
Kingdoge Mar 21 @ 1:38pm 
I cannot find the person