The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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The Fin Gleam
   
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Category: Armor
File Size
Posted
2.805 MB
Aug 9, 2012 @ 11:17pm
1 Change Note ( view )

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The Fin Gleam

Description
The Fin Gleam (v 1.0)
-------------------------------------------------------
Created by: Vindar
A.K.A. _Rahvin_ on the Nexus

Also check out my other mods:
Axe of the Beastmaster - http://steamcommunity.com/sharedfiles/filedetails/?id=87952826
Boots of Blinding Speed - http://steamcommunity.com/sharedfiles/filedetails/?id=87430900
Gauntlets of Gluttonous Power - http://steamcommunity.com/sharedfiles/filedetails/?id=87636215
Eleidon's Ward - http://steamcommunity.com/sharedfiles/filedetails/?id=88773450
Helm of Oreyn Bearclaw - http://steamcommunity.com/sharedfiles/filedetails/?id=91551730

Vindar's Value Pack, now located on the Nexus: http://skyrim.nexusmods.com/mods/25122/

Features:
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Adds "The Fin Gleam" to the game. It is located at Evergreen Grove,
south of Half-moon Mills.

The helm where originally an item in TES IV: Oblivion, In this version
the helm provides water breathing as well as nightsight to it's wearer.
It also provides a greater power that lets the user exchange stamina for
30 seconds of detect life.


Additem Codes:
The Fin Gleam - xx00012c4

(consistantly on my machine, your's may vary)
("xx" is the load order of the mod)



If code doesn't work, use:
help "The Fin Gleam"

"The Fin Gleam" can be upgraded at a workbench using:
1 Ebony Ingot
1 Malachite Ingot


Installation:
--------------
Click Suscribe :)



Compatibility:
----------------
This mod should be compatible with just about any other mod out there,
all things added used unique ID's and did not touch any leveled lists.
If their are compatibility issues, let me know.


Bugs:
-------
Considering the simple nature of this mod, their are no
known bugs, If you do encounter one, let me know and
I'll do my best to fix it, but please be nice.


Changelog:
--------------
(v 1.0) Initial release


Usage:
--------
Contact me if you intend to use my mod in anything you
intend to publish, I did create it, I want a say where it
goes and what is done to it. Personal use modification
is ok, but anything public, please contact me.


Thanks to "Aperture Science Potato Device" who requested this Mod.
28 Comments
Puff Aug 1, 2015 @ 4:26am 
1. Downloads Mod
2. Finds the Item
3. Hopes that they can disenchant it
4. Give a powerful piece of armour the enchant
5. Explosions

This is what I think will happen, I will update my story later on =w=
Cloak_n_Dagger Nov 3, 2014 @ 6:22pm 
Can it be disenchanted and enchanted to another item?
Frostbite Oct 1, 2014 @ 4:39am 
This was my favorite helm from TES:Oblivion, Thank you! (It's found in the ocean just west of Anvil, on a skeleton that was underwater at the SW side of an island, and you had to use most of your oxygen just to get to the damn thing)
DuctTapeWolf Nov 23, 2012 @ 9:59am 
need more pictures
Vindar  [author] Oct 6, 2012 @ 5:46pm 
Vindar's Value Pack, now located on the Nexus: http://skyrim.nexusmods.com/mods/25122/
Danny Aug 19, 2012 @ 4:55am 
100% not in this game. should just put it in a chest to begin with.
Jojin Aug 18, 2012 @ 9:27pm 
What is the correct MGEF code for detect life?
Vindar  [author] Aug 18, 2012 @ 2:24pm 
Item should be where the crosshairs in the picture are, if not it has probably been moved by the stream or picked up by an NPC, look around the imediate area, if you still cant find it try the additem code or a clean save, for a clean save, disable the mod, log in, save your game, re-enable the mod, go back in game and check if its there.
Kammyosoba Aug 18, 2012 @ 7:37am 
the staff of sheogorath would be a great addition, with a mass paralisis effect
Danny Aug 18, 2012 @ 2:36am 
i can't find this item at evergreen grove, is there a more accurate guide to the item location than those pictures???