Dead by Daylight

Dead by Daylight

594 ratings
Dead by Daylight - Map Scheme
By Jaykuroo and 1 collaborators
Maps of all levels in Dead By Daylight
4
17
2
   
Award
Favorite
Favorited
Unfavorite
Introduction
Marking on maps
  • The north is pointing in the direction where during the mapping, I saw the moon. (Now it can be somewhere else)
  • One grid is equal to one piece of the wall border.
  • Squares on the map are places where it spawns structure. structure spawns rotated in different directions.
  • Wall within a square is a high structure. (walls)
  • Small hill in the square is a low structure that may appear in this square. (hills, woods and stones and other small objects with pallets)
  • Shack on the square means Killer Shack.
  • M.B. on the square means main building of the map.
  • The road means empty space reminiscent of path.
  • Wood or tower on the square is the place where Stacks of wood or tower spawn. (MACMILLAN ESTATE only)
  • Bus or truck on the square is the place where the magic bus, truck or excavator spawn. (AUTOHAVEN WRECKERS only)
  • Tree or Comb on the square is the place where tree or combine spawn. (COLDWIND FARM only)
  • In the empty space around the pieces appear: small walls, trees, stones and exit door. on Haddonfield appears picnic tables.

Additional information
Lampkin Lane Rework [5.7.0]


Special thanks to my friend Adrian (Burstlimit) who died 26.02.20r I wouldn't make it without you. r.i.p.

Special thanks to:
Parusoid and Aliant_mmz
who helped me turn on the custom game for mapping.
The Macmillan Estate
Characteristic buildings:

Tower


Wood


Coal Tower
Map


M.B.


Ironworks of Misery
Map


M.B.


Shelter Woods
Map


M.B.


Suffocation Pit
Map


M.B.


Groaning Storehouse
Map


M.B.


Coldwind Farm
Characteristic buildings:

comb


Tree


Thompson House
Map

M.B.


Rancid Abattoir
Map
M.B.


Rotten Fields
Map
M.B.


Torment Creek
Map

M.B.


Fractured Cowshed
Map

M.B.
Autohaven Wreckers
Characteristic buildings:

Truck


Excavator


Bus



Azarov's Resting Place
Map



M.B.


Blood Lodge
Map


M.B.


Wreckers' Yard
Map


Wretched Shop
Map


M.B.


Gas Heaven
Map


Bus in the square is a chunk with a pile of cars


M.B.
Crotus Prenn Asylum
Disturbed Ward
Map

Killer Shack appears at random on one of the fields of high structures

M.B.



Father Cambell's Chapel
Map


M.B.


Circus
Haddonfield
Lampkin Lane
Map

H means home.
Basement always shows up at Myers's House.(M.B.)
Road is the main road in the midst of map.

M.B.

Backwater Swamp
The Pale Rose
Map


Big part of map is in the channel.
First "buffer zone" is above the center of the map. Generators and trap door can spawn in this zone.
The second "buffer zone" is change in the height/level of terrain.
In both zones, trees&stones and boats, boxes can spawn.
Killer Shack is on the hill. Around there are tree trunks and reed.

M.B. - Big Boat


Small Boat


Pier


Grim Pantry
Map


M.B.


Shed.
Léry's Memorial Institute
Treatment Theatre
Map


R - square where bathroom, waiting room or ICU room can appear

Basement can appear either in M.B. or library

In Long Room can be either: waiting room or ICU room

Obstacles can be found in the corridors or beetwen rooms.

*1 - An example of how the exit door looks like, which may appear at the end of any of the corridor


M.B.

M.B. Sign


Library


Library Sign


EXIT
Red Forest
Mother's Dwelling
Map


M.B.

.


F.L. - Forester’s Lodge


The Temple of Purgation
Map

R - Ruins


M.B.


R

.


Springwood
H means house
P.g. means playground

M.B.


P.g.


Road


Basement in M.B.


Badham Preschool I
Map


Badham Preschool II
Map


Badham Preschool III
Map


Badham Preschool IV
Map


Badham Preschool V
Map
Gideon Meat Plant
The Game
Map


This map is a one big magazine.
The map is divided into rooms.
The map has two floors.
Rooms can have stairs or holes.
The exit gate appears on the edge of the map as an additional Square
The exit gate always appears on floor 0
The trapdoor always appear on floor -1


M.B. Level 0


M.B. Level -1


Exit gate


Big room
Yamaoka Estate
Shrine

Arbor


Family Residence

Map


M.B


Sanctum of Wrath

Map


M.B.
Ormond
Mount Ormond Resort
Map


C - Chairlift Pole

M.B.



Plow


Cottage

Hawkins National Laboratory
The Underground Complex
Map

O - Office
L - Lab
r - room
Exit doors always spawn on left and right wall.

Office
Level 0.

Level 1

Lab
Grave of Glenvale
Dead Dawg Saloon

Map


M.B.


H - house like structure


Wind Mill


Gallows


Road
Silent Hill
Midwich Elementary School

Map



R - Class room
M - Music room
CH - Chemistry room
L - Lobby
N - School Infirmary
Lib - Library
LR - Locker room
BAT - Bathroom

Yard Entrance


Clock Tower


Music room


Chemistry room


Library


Lobby


Bathroom

Raccoon City
Raccoon City Police Station

Map


Entrenc




Main Hall

Forsaken Boneyard
Eyrie of Crows
Map


M.B.


Arch at the end of the road.

Fountain

96 Comments
Timmy Dec 15, 2023 @ 4:59am 
Hey, Will this be updated to add the new map??
NVerse(Noct) Dec 2, 2022 @ 12:23pm 
This is amazing work. Thank you so much.
Nox Nov 15, 2022 @ 6:59am 
you don't even want to know how much googling i did to try and find maps of the different Badham variations. this is the only resource on the entire internet i could find after multiple sessions of searching. thank you so much <3
MastaYao Jun 13, 2022 @ 9:14pm 
The map of Azarov's Resting Place is disappeared.
Bobby Optimal Mar 8, 2022 @ 4:24pm 
this guide is the best way to differentiate between the badham preschools
Jaykuroo  [author] Feb 4, 2022 @ 2:06pm 
@i1tsome here you go. I got too lazy to make it after i got key to VHS, sorry
i1tsome Feb 1, 2022 @ 10:58pm 
Hey, Will this be updated to add the new map?
Jaykuroo  [author] Aug 24, 2021 @ 5:51am 
the raccoon city was different this map is not bhvr original is a copy of real map from resident evil,so it doesn't match up with grid, so I found a map of raccoon city from resident evil trace it make some changes to match dbd and done
Jaykuroo  [author] Aug 24, 2021 @ 5:51am 
first I load the map on custom. then i run around edges and traces it on paper, then I look what's inside the map. then sketches chunks and mark them accordingly. then i reset map a couple of times to see if some thing is changing or not. then my w friend burst limit r.i.p. was making digital maps but now I have to do it my self so I learn how to make straight line in photoshop.
DR. EGGMAN Aug 24, 2021 @ 1:45am 
If you don't mind answering, how do you make these? These are really helpful and I'm considering making some of my own.