Don't Starve Together

Don't Starve Together

686 ratings
Setpiece Config
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
62.107 KB
Jan 26, 2017 @ 4:55am
Feb 2, 2017 @ 10:25pm
6 Change Notes ( view )

Subscribe to download
Setpiece Config

Description
This mod gives you some control over the amount of set pieces that spawn during worldgen.

The skeleton dude that you can set to lots in the worldgen options applies only to skeleton boons, which are different from set pieces. Set pieces include things like pig torch set pieces, the reed trap, the developer graveyard, tallbird fort, hound fortress, etc.

If there is not room in the world, then a pending set piece will not spawn. I recommend setting the world to huge so that there's more space for set pieces. If you only want a specific set piece, then only set that set piece's group to lots in the mod config, otherwise the other groups will compete for space and you have less of a chance that the one you want will spawn.

Don't Starve version

Traps include:
  • Dev Graveyard
  • Sleeping Spider
  • Chilled Base
  • Chilled Decid Base
  • Rotted Base
  • Beefalo Farm
  • Fire Hounds
  • Ice Hounds

Protected resources include:
  • leif_forest
  • spider_forest
  • pigguard_berries
  • pigguard_berries_easy
  • wasphive_grass_easy
  • tenticle_reeds
  • tallbird_rocks
  • pigguard_grass
  • pigguard_grass_easy
  • hound_rocks

Points of interest include:
  • grass_spots
  • skeleton_rain_coat
  • skeleton_summer
  • skeleton_night_hunter
  • skeleton_graverobber
  • skeleton_fisher
  • skeleton_construction
  • skeleton_warrior
  • skeleton_wizard_fire
  • skeleton_wizard_ice
  • skeleton_hunter
  • skeleton_hunter_swamp
  • skeleton_miner
  • skeleton_miner_dirt
  • skeleton_farmer
  • skeleton_entomologist
  • skeleton_trapper
Popular Discussions View All (1)
3
Jul 1, 2019 @ 5:41am
Will this break my game?
Peep
97 Comments
Frederick Feb 21 @ 7:51am 
skill issue
RedStoneTorch May 3, 2023 @ 1:03am 
it doesnt work for me
kickstand284 Nov 22, 2022 @ 3:27pm 
does it still work?
零食大总统 May 26, 2021 @ 9:42am 
I've tested, still works
Sweetlemon Nov 20, 2020 @ 11:40am 
it doesnt work for me
Fequi Sep 24, 2020 @ 1:01pm 
i think with the new update it doesnt work, so sad :c
811549882 Aug 21, 2020 @ 6:58pm 
cant start game with this mod pls fix
CheetoJesus Jun 22, 2020 @ 10:26am 
The reason why the reed trap doesn't generate sometimes is because Worldgen can't fit it in; the mod attempts to squeeze in the setpiece into a number of locations that can include a setpiece, but if the Swamp biome is filled, then it can't do anything about the reed trap. Best to reroll in that case and hope the next world gets a reed trap, especially since I consider Reed Traps to be important enough to long-term survival worlds.
Argun_korkmaz May 17, 2020 @ 3:55am 
mod iyi
TheFungusThatAteChernobyl May 14, 2020 @ 9:21am 
v Same this mod has a very unusual world gen it doesn't generate 1 reed trap and when i ruin rush there doesn't seem to have a complete science station happened 2 times with this mod.