Stellaris

Stellaris

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Galactic Dawn: Forgotten Technology
   
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Nov 20, 2016 @ 4:40am
Feb 24, 2018 @ 5:12am
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Galactic Dawn: Forgotten Technology

In 1 collection by RevanAce
Galactic Dawn
24 items
Description
Galactic Dawn - Forgotten Technology

This mod allows you to build the high tech buildings which you can find on worlds owned by Fallen Empires. In the vanilla game the technology to make these buildings is 'long forgotten' but if the Fallen Empires were once mighty enough to figure this stuff out, why can't you? In addition to being able to build these extra powerfull buildings, you are now also able to construct tier 5 mines, power plants and farms on non-capital worlds.

Features

Three previously unconstructable buildings
One new building
Three new technologies, unlocking the secrets to these previously locked buildings.
Once you have the required technology you can start building any of the added buildings on your planets.
In previous version you could upgrade tier V buildings, this feature has been removed to maximize compatibility.

A more detailed description with exact values can be found here[github.com] (Outdated).

Compatibility

This mod should be compatible with other mods.
70 Comments
RevanAce  [author] Oct 10, 2020 @ 3:01am 
I'm pretty sure it doesn't, I havent touched it since pops changed and jobs were added.
I actually don't know if there are any othe rmods doing the same, but someone probably made it. I think you'll just have to go on a hunt in the workshop :)
Patrick Oct 9, 2020 @ 5:22pm 
Revan- does this mod still work? if not, are there any new mods that do the same thing?
RevanAce  [author] Dec 10, 2018 @ 2:51pm 
I'll probably have a look at the new update and how buildings work for it this saturday. If I can find a way for this mod to work with the new version I'll probably update it.
Bomb boy Dec 10, 2018 @ 2:41pm 
2.2 please
Sixixix Sep 30, 2018 @ 9:51am 
this mod is out of date for the 2.1.3 pls update :steamsad:
JD0GE Jul 26, 2018 @ 4:54am 
dissappointed there's no science building
The Senate May 20, 2018 @ 8:23am 
@RevanAce Could allowing Tier V buildings to be built on all planets once you research the tech needed to upgrade to your buildings work?
𐩸 Mar 24, 2018 @ 6:14am 
Would it be possible to change the mod version number from 2.0.0 to 2.0.x? We are currently on version 2.0.1 and 2.0.2 is out as beta. Changing it so it says 2.0.x will make the red icon go away for people with those updates installed and keep people from bugging you when the eventual 2.0.3 update comes.
RevanAce  [author] Feb 24, 2018 @ 5:16am 
Just did a quick update bumping the mod to 2.0.0
I dont think there should be any issues, but if you do run into any, let me know!

I am planning on adding some other buildings / technologies to the mod, and I'm probably also going to change back to upgrading to these buildings instead of them being standalone.
I just need to figure out how exactly I want to do that, as the tier V buildings in vanilla can only be built on the capital planet.

For now though, I just want to experience Stellaris 2.0 for a little while
Gbrille Feb 22, 2018 @ 2:41pm 
Well... the author can guess already what we are waiting for with 2.0 released today. :)