Stellaris

Stellaris

57 ratings
Better Hyperdrives
   
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526.000 B
Nov 4, 2016 @ 2:56pm
May 26, 2018 @ 4:07pm
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Better Hyperdrives

Description
Just a few edits to the game Defines to strengthen Hyperdrives. In Heinlein, the Hyperdrive lost its strongest feature (jumping from anywere inside the system), and even with the removal of Warp and Wormholes in 2.0 are still pretty weak. To counter that, I have:

- Decreased Windup from 15 to 10 days. This means that tiers 2 and 3 will reduce it to 7.5 and 5 days respectively.

- Removed the Windup penalty for being outside of your territory.

- Increased travel speed by 50%.
39 Comments
☬The Maharaja of Punjab☬ Nov 20, 2020 @ 5:26pm 
Hey Bortistus I was wondering could you make a mod were the punjabi sprites look like the ones from 1.29 because the current unit sprites in 1.30.4 look terrible thanks
Skygroot Jul 10, 2018 @ 3:25am 
Hello I'm trying to build a big mod that could use your own mod. If you are already alive Please contact me on discord at Skygroot#0384. I need some precision about your code.
tilarium Feb 28, 2018 @ 12:51am 
Excellent job, one of my most haves. Glad to know it's good to go for my next game. Currenly playing Vanilla to get a feel for the new systems.
Maya Feb 28, 2018 @ 12:24am 
Oh cool, thanks, I've just been a bit wary of most Ship related mods flagged for 1.9
Boristus  [author] Feb 28, 2018 @ 12:17am 
@Fyrefly - The mod is actually working perfectly in 2.0, I just forgot to update the file that tells the game that (I have now, though). Enjoy!
Maya Feb 27, 2018 @ 11:57pm 
Hey just wondering if you were plannign on updating this for 2.0, Vanilla Hyperdrives are still garbo
Eisvisage Dec 9, 2017 @ 11:32am 
I love it that you always keep this mod up to date. Hope you'll do it for 2.0 as well, it's probably not going to make hyperdrives less annoying to use.
Boristus  [author] Sep 26, 2017 @ 4:35pm 
@Wulf-Dietrich - Yes.
Wuffy Anon Sep 26, 2017 @ 4:12pm 
Has this been updated? I know it's been five days since someone asked i'm just anxious to know
Neko Sep 21, 2017 @ 9:07am 
Ok thank you very very much:steamhappy: