POSTAL 2

POSTAL 2

406 ratings
DOOMSTAL Episode One: Knee-Deep In The Dead
   
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File Size
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109.940 MB
Oct 25, 2016 @ 8:24am
Dec 13, 2016 @ 10:20am
11 Change Notes ( view )

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DOOMSTAL Episode One: Knee-Deep In The Dead

Description
IMPORTANT: To hear the music you'll need to go to this directory: Steam\SteamApps\POSTAL2Complete\WorkshopContent\787024605\Music and copy all the files to POSTAL2Complete\Music folder.

Description and features:
Reimagined levels from Doom in Postal 2. What's not to like?
- Fight your way through hordes of posessed soldiers, zombies, hellhounds and skeletons in all of the 9 levels from the first episode of this classic shooter!
- Features re-recorded soundtrack that includes music from Knee-Deep in The Dead, Doom II as well as two new tracks!
- Features two secret maps from different classic shooters!
- Three new weapons: ElectroGun, Incinerator and Rip and Tear Dusters!
- Approximately one hour of gameplay!

DOOMSTAL Episode Two - The Shores of Hell - planned release date: spring 2017
DOOMSTAL Episode Three - Inferno - planned release date: summer/autumn 2017

To get newest updates and screenshots from DOOMSTAL Trilogy track it here: http://www.moddb.com/mods/doomstal

If you encounter any bugs/problems, please leave a comment below and I will do my best to fix these issues asap.

Installation:
1. Subscribe
2. Start Postal 2 and wait until the mod is downloaded
3. Close Postal 2 and go to the Steam\SteamApps\common\POSTAL2Complete\WorkshopContent\787024605\Music directory
4. Copy all the files and paste them in your POSTAL2Complete\Music folder.
5. Start P2 again, click New Game then go into Workshop content browser. Select "ws-DOOMSTAL_Episode_One" (recomended gamemode: Apocalypse Weekend)
6. Enjoy the game!
82 Comments
VEMPROFUT Jan 16 @ 11:29am 
best postal 2 mod! Brilliant
Deroy278 Jan 2 @ 6:52am 
The central processing level is crashing every time i reach the blue door it is the same thing on steam deck
KeshaFilm Aug 18, 2023 @ 3:33am 
Bruh.
JCGemX Aug 18, 2023 @ 2:15am 
I did see a file called "Flashlight.U" while digging through the mod's files, but I have no idea how to use it outside of the mappack, let alone get it to work standalone so I can use "XMod" to add it to my starting inventory.
Reality Master  [author] Aug 17, 2023 @ 1:39pm 
The files are buried somewhere on one of my disks, don't know where to look right now so I can't help you, but you can extract it from the System files inside the mod's folder. Don't remember the name, but it must have been something simple like Flashilight.u or something like that. Btw. postalsite.info forums are still online (although pretty much dead).
JCGemX Aug 8, 2023 @ 10:13pm 
I want to use the flashlight that came with this mappack in other maps, are you able to upload the "flashlight pickup" item onto the workshop standalone? Or would the original creator have a problem with it, even if you give them credit.

(They may not care since it came from "Postalsite.info", considering what happened to the site and what its creator did.)
Nic-Usor Jun 9, 2023 @ 9:25am 
Central Processing is crashing for new update for Postal 2
kotpar Jan 24, 2023 @ 8:57am 
bruh
Res Dec 9, 2022 @ 5:31pm 
Whatever happened to Residence of Evil?
Wickedfox [Controller User] Nov 9, 2022 @ 1:02pm 
episode 2 when?