Sid Meier's Civilization V

Sid Meier's Civilization V

1091 ratings
Communitas AI and Tools
File Size
0.306 MB
Jun 7, 2012 @ 7:33am
Sep 21, 2014 @ 2:17pm
97 Change Notes ( view )

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Communitas AI and Tools

In 1 collection by Thalassicus
Communitas Expansion Pack
4 items
We believe Civilization is a fantastic game, and want to perfect it while remaining as close to the core experience as possible.

CAT makes the AI "smarter not harder." It improves the intelligence of the AI, while reducing its bonuses. Cat also adds many tools essential for modders. The other parts of the Communitas Expansion Pack (Ceg and Cin) use these tools.

If you believe in these goals, try this expansion pack!

Expansion Pack Parts:
  • Communitas Map
    This map creates several continents with realistic climate, and numerous offshore islands.

  • Communitas AI and Tools (Cat)
    Expands the AI and mod tools of Civ V: Brave New World. Both the enhanced gameplay and interface changes below require the tools.

  • Communitas Enhanced Gameplay (Ceg)
    Improves the fun and strategic balance of BNW gameplay.

  • Communitas Interface (Cin)
    Improves the visual interface of the game.

Features[] - Patch Notes[] - Discuss[] - Bugs[] - News[] - Credits[]

The expansion is a collaboration of work from over 40 main authors, and an incredible community of forumgoers on

If you want to discuss the project, or you encounter a problem while playing, please visit the Discuss[] or Bugs[] links.

Please glance at the Common Checklist[], which has important information about using Civ 5 mods.
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Selis Feb 7 @ 2:09pm 
I too have issues with this mod, it removes many buttons from the in-game ESC-menu (no restart button for instance on turn 1), also it removes all research buttons and all production options within cities (the production button now does nothing).
Bjerregaard Jan 22 @ 3:20pm 
I have an issue with this colliding with something in the interface (maybe?). It turns a lort of interface features black, or in the case of promotions, transparent
miakle Jan 5 @ 3:54pm 
Is there any way to get this to work with the diplomatic features mod? When I use it I get like two turns in then it crashes.
CrazyIvanTR Jan 5 @ 5:56am 
I don't know why, but they increased the difficulty of Prince level (previously it had no bonuses) and the Warchief difficulty (previously it gave AI handicaps). Now the Warchief difficulty is like the old Prince difficulty.
Trump's Farm in Iowa Dec 22, 2015 @ 10:38am 
Are you sure that they didn't just fucking build nukes before proliferation was passed, and then nuked you? I love doing that in games.
Xphaze | Dec 21, 2015 @ 2:30pm 
Fix the issue that the AI can still build nukes after nuclear non-proliferation has been enacted in the world congres. Denmark nuked me like 5 times after it was enacted and even destroyed a spaceship part that was sitting in the city. I really raged at that moment. :/
RaY4451 Dec 5, 2015 @ 4:05am 
I guess it's because the mod is on different version of Civ than what we have updated now, so, there is no way to fix it until this mod's authors to update it
RaY4451 Dec 5, 2015 @ 4:03am 
and game crashes too
RaY4451 Dec 5, 2015 @ 3:17am 
this mod makes my city unable to build buildings. Unit are fine, but not buildings.
SwingCorey Nov 10, 2015 @ 10:36am 
Where can I find the Communitas AI mod for Vanilla? (Don't have BNW or G&K yet)