166 ratings
More Interactive Items
File Size:
1.096 MB
Feb 7, 2012 @ 2:13pm
Nov 4, 2012 @ 9:35pm
4 change notes ( view )
In 1 collection by JustinOther
More Interactive Items
3 items
Interact with more (87) items. Converts applicable MSTT forms into MISC forms that they can be grabbed, taken, dropped, sold, etc. Converted forms include: Animal Parts, Bones, Bowls, Candle Stands, Candles, Crates, Cups, Ewers, Eyes, Fishing Poles, Forks, Goblets, Hand Carts, Hoes, Iron Bars, Knives, Logs, Oars, Oil Barrels, Plates, Pottery, Spit Pots, Stone Blocks, Urn Fragments, Wagon Wheels, and Wooden Planks.

2-24-12: Updated this making it a false flag esp with an ONAM list. Seems to be helping when other mods conflict with it.

DLC Supplements available in collection: http://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=109213597

If you find it worthy, thumbs up/favorite?
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hansnicolaim2 Feb 27 @ 11:34am 
@Lucilite haven't you seen rags before, their normal in households. Around dining tables or shelves you usually find rags, although their non-interactive in vanilla.
Lucilite Dec 23, 2013 @ 9:53pm 
I've picked a lot of an item called "Rag" (not the same as "Bloody Rag") & I'm not sure where it comes from or what it does (if anything). Screenshot: https://dl.dropbox.com/s/6d6pdviwqy2lup6/Rag%20-%20where%20it%20from%20%26%20what%20it%20do.bmp
The UESP doesn't list it so I assume i comes from a mod, & I'm trying to track down WHICH mod. Are Rags included in the items added (er, made interactable) by this mod?

Also @ex.nihilo, there are several mods on the Nexus that do that sort of thing. Currently I use "JK - Crafting Breakdown" (http://www.nexusmods.com/skyrim/mods/13116/), but you can also look at "Melt Down Everything" (http://www.nexusmods.com/skyrim/mods/24737/?) and "Vals Crafting Meltdown" (http://skyrim.nexusmods.com/mods/874).
ex.nihilo Nov 16, 2013 @ 10:03pm 
like it...I can't remember, but there used to be a mod where you could _melt_ weapons and items back into their respective ingots or ores...wish I could find that one again...more realistic. Why shouldn't you be able to rip a piece of armor apart and smelt that f---er's plates or chains back into steel, iron or whatever exotic room temp superconductive metal for recycle by effin Dovakin B-awtchS? Ehhhh...
RuggdTreeHugger Sep 16, 2013 @ 9:39pm 
Thank you, I do enjoy your mods. Keep up the good work.
JustinOther  [author] May 13, 2013 @ 5:19pm 
Immortal Renegade!: Right on! :) I"m glad this has been enjoyable for you.

Hand carts: Could be they've only encountered the static versions that don't move as I didn't convert those instances.
RuggdTreeHugger May 10, 2013 @ 11:48pm 
aaaaaaaaaaaai wonder why Circus Clown is so obsessed with carts? He has not mentioned any other movable object...is he just worried that these carts are public property? You know, I think he has a conflicting mod, and should figure it out some day?
RuggdTreeHugger May 10, 2013 @ 11:41pm 
I enjoy this mod so much.
JustinOther  [author] Jan 9, 2013 @ 7:41pm 
I can read, but so long as the mod is active and there aren't any other mods overriding the references to all the MSTT carts in the game, they should be able to be picked up. Any and all moveable carts should be a misc object. There are several in Riverwood, for instance, that are assuredly converted.
MercyMockingLadySkye Jan 9, 2013 @ 1:26pm 
Well, what I am trying to inform you is that none of the carts that move have a name when they are approached and acted like they did before I subscribed to the mod.
What I then asked for in my last comment was if you tell me where one was that worked.
JustinOther  [author] Jan 9, 2013 @ 11:19am 
If they don't move and don't have a name, they're the static version and were intentionally left alone. If you can kick them around and they have a name when you approach them, they're the MISC versions from the mod. Otherwise, if you can only kick them around, they're the plain old moveable static versions added by a mod or DLC (cause every one is replaced thats from Skyrim.ESM). If they're from a DLC, there are supplements in the description for Both Dawnguard and Hearthfire. When Dragonborn comes out, it'll get one too.