Leadwerks Game Engine

Leadwerks Game Engine

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Explosive Script
   
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Type: Shader
File Size
Posted
3.557 KB
Jul 7, 2016 @ 4:55am
1 Change Note ( view )

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Explosive Script

Description
Just attach this script to a object.
- Set all variables.
- Set all prefabs (explosion file and smoke)
- Set sound

To create a animated sprite. Set the spritesheet in the sprite object and attach the shader which is attached to it's material.

Special thanks to dragonfreak and shadmar.
1 Comments
Dragonfluffy Jul 8, 2016 @ 8:58am 
Awesomely made :)