This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Scorn
 
 
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Platforms: PC
Languages: English
Players: Single-player
Posted
Updated
29 Jun @ 4:46am
12 Jul @ 7:38am
Recent Announcements View All (1)
Greenlit
Description
Release date: 2017
Scorn is an atmospheric first person horror adventure game set in a nightmarish universe of odd forms and somber tapestry.

It is designed around an idea of "being thrown into the world". Isolated and lost inside this dream-like world you will explore different interconnected regions in a non-linear fashion. The unsettling environment is a character itself.

Every location contains its own theme (story), puzzles and characters that are integral in creating a cohesive lived in world. Throughout the game you will open up new areas, acquire different skill sets, weapons, various items and try to comprehend the sights presented to you.

GAMEPLAY FEATURES

-Cohesive “lived in” world - Scorn takes place in open-ended world with different interconnected regions. Each region is a maze like structure with various rooms and paths to discover .All the storytelling happens in-game, with no cut-scenes to distract you from the grisly reality of the living, breathing world you’re in. But keep your eyes open - the game won’t show you any sympathy if you miss something important on your uneasy travels. Everything has a reason and purpose - you just need to work out what it is.

-Full body awareness – player will experience better immersion being aware of the character’s body and movement. Interaction with the world is realistic - objects are picked up with your hands (instead of just floating in midair), machines and instruments are operated by grabbing the controls etc.

-Inventory and ammo management - is defined and limited. It plays a big role in keeping the player in an even greater state of awareness throughout the whole game. Players will have to think about when to fight and when to take cover and how their actions affect the world around them. Different play styles will be needed to advance.

- Scorn part 1 of 2? Is the game split into parts?

Yes, we are planning to release it in two parts, with the first part coming in 2017.
These two parts represent everything that will ever be done. There will be no DLC, expansions or sequels. Ever.

Popular Discussions View All (32)
37
2 Aug @ 6:44pm
H.R. Giger
lagrie
16
3 Aug @ 9:52am
VR?
Xeno™
15
27 Jul @ 4:20am
Future platforms.
wwiz
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2,004 Comments
Baph 3 hours ago 
a mixture of H.R Giger & Beksinski i truly cannot wait for this
qinggouzierwawa 7 hours ago 
this game is so tasty to me! I've got my money ready to buy it,and HOPEFULLY,there will be a Chinese version System,cuz my English sucks!Thx!
335281828 14 hours ago 
we need chinese!!!!
dethdealter 22 hours ago 
My soul is ready!
Magiczny_Krzysztof 5 Aug @ 3:20pm 
But please- don't make any jumpscares. It is the most stupid way to scare player. Do something more ambicious.
Xen0 5 Aug @ 2:20pm 
Will this be available on consoles?
BlueCoyote155 4 Aug @ 12:21am 
any system requirements figured out yet?
Busy calibratin` 3 Aug @ 3:23pm 
A Tool ost would rule in this game.(mainly the album Lateralus)
Doctor_M 3 Aug @ 9:55am 
Do you know 'Memory of a Broken Dimension'? The unconfortable feel is similar. I really liked the allusions they made to an broken, organic computer. Hope you guys implement something like this.

Generally love your style!
zombiworkshop 3 Aug @ 3:56am 
Half Alien, Half Existence.... All Nightmare fuel.