Total War: WARHAMMER

Total War: WARHAMMER

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Fanatics Fixed. 3 min edition.
   
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Tags: mod, Units
File Size
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691.000 B
Jun 12, 2016 @ 5:39pm
Apr 5, 2017 @ 7:05pm
9 Change Notes ( view )

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Fanatics Fixed. 3 min edition.

Description
This mod fix the fanatics. Where to start?

Vanilla make fanatics a joke, they do 12 ap, thats it...and last like few seconds, this is BS.

What true fanatics do is dismantle your enemies before dismantling half your own army! Ha!

So.

Fanatics now last for 3 minutes if they dont hit a terrain. They wont last 3 minutes in most case or the maps are so huge vs TT that you wont feel like they are making that huge a deal, but it can happen, thats the beauty of fanatics random power!

In TT they do d6 str 5 NO ARMOR allowed! This is huge...so now they do 150 AP. Not 12(What???).

They also move 1.5x faster.

Balance wise seem to be fine IMO. For those who dont know the lore, please be careful, they can turn on you anytime!

Just try it! its cool.

24 Comments
PsychoticSoul Apr 6, 2017 @ 2:23am 
Thanks!
☸𝕵𝖔☸  [author] Apr 5, 2017 @ 4:35pm 
@psychoticSoul
Done and I nerfed the damage of normal fanatics, and gave the RoR better ones.

The damage of vortex spells seem to be better applied now then when I first released this mod, I kept it updated, but wasnt testing it much(playing other factions). Now when I tested it tonight I thought that they were abit too powerful so I nerfed them to 75 dmg vs 150 but gave the RoR ones 150 still. Also gave them abit more randomness i movements.

Need more testing when I get some time this week end.
PsychoticSoul Apr 5, 2017 @ 4:45am 
Can you also make the changes to the RoR Night gobbo fanatic unit? (eight peak loonies?) It's now a weaker version instead of stronger.
Spikem59 Mar 6, 2017 @ 7:28pm 
Oh, I see.
☸𝕵𝖔☸  [author] Mar 5, 2017 @ 6:11am 
@Spikem59 well in this game they are not units they are a ''vortex spell'' like ability, and they will be cancelled if they hit a wall, a big rock, or anything it cant move over...

cant explain this better then that anyway, try it !
Spikem59 Mar 4, 2017 @ 10:03pm 
What does that even mean?
☸𝕵𝖔☸  [author] Mar 4, 2017 @ 5:44am 
@Spikem59 No, its the other way around, they will last 3 minutes once released unless they hit a wall or other impassable terrains etc...(it is so in vanilla btw).
Spikem59 Mar 3, 2017 @ 10:10pm 
What do you mean they won't last for 3 mins if they don't hit a terrain? Not exactly sure what that's supposed to mean.
☸𝕵𝖔☸  [author] Dec 9, 2016 @ 4:15pm 
Updated.
spar Sep 3, 2016 @ 12:27pm 
Thank you sir