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Alpine/Tundra
Arctic/Ocean
Desert/Arid
Savanna/Tropical
For non-continental species:
80% = Primary (homeworld and its partner)
60% = Secondary
40% = Tertiary
20% = Other (including Tomb?)
Up to you.
- Make tertiary habitability (outside your single primary, 80%, and two secondary ones, 60%) 40% instead of 20%.
- Make Tomb Worlds 20% instead of 0%. That way they can be made habitable for biological colonists through technologies that increase habitability.
Just an idea. I appreciate your time!