Total War: WARHAMMER

Total War: WARHAMMER

141 ratings
Factionwide Building Bonus
   
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Tags: mod, Campaign
File Size
Posted
Updated
286.568 KB
Jun 5, 2016 @ 9:59am
Dec 3, 2016 @ 12:49am
10 Change Notes ( view )

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Factionwide Building Bonus

Description
Tired of having to build your artillery in Mount Gumbad? Do you wish you had a large battlefield next to your Dark Lair? Wondering why your bonuses are not global?

Well this mod should help, I made those special buildings affect recruits you get recruiting locally (global recruitment while encamped isn't affected) but have lowered the amount of experience they receive to compensate.

Buildings Affected:

Dwarfs

Brightstone Mine:
Unit experience +3 for artillery recuits.

Arsenal:
Recruitment cost -10% for Dwarf melee unit recruits
Unit experience +1 for Miners unit recruits
Unit experience +1 for Dwarf Warriors unit recruits
Unit experience +1 for Hammerers unit recruits
Unit experience +1 for Ironbreakers unit recruits
Unit experience +1 for Longbeards unit recruits

Powder Hall:
Recruitment cost -10% for Dwarf blackpowder and fire-based unit recruits
Unit experience +1 for Dwarf blackpowder and fire-based unit recruits

Great Slayer Shrine of Karak Kadrin:
Unit experience +1 for infantry unit recruits


Greenskins

Black Orc Forge:
Recruitment cost -10% for Big 'Uns and Black Orc recruits
Unit experience +1 for Big 'Uns and Black Orc recruits

Beast Lairz:
Recruitment cost -10% for Boar, Wolf and Spider Rider unit recruits
Unit experience: +1 for Boar, Wolf and Spider Rider unit recruits

Goblin Sawmillz:
Recruitment cost -10% for Greenskin spear infantry, archer infantry and chariot unit recruits
Unit experience +1 for Greenskin spear infantry, bow infantry and chariot unit recruits


The Empire:

Master Swordsmith's Forge:
Recruitment cost -10% for Empire Swordsmen, Greatswords and Knight recruits
Unit experience +1 for Empire Swordsmen and Greatsword unit recruits

Warhorse Breeder's Stables:
Recruitment cost -10% for Empire horse cavalry units
Unit experience +1 for Empire Knights and Reiksguard unit recruits
Unit experience +1 for Pistolier and Outrider unit recruits

Woodworkers's Shop
Recruitment cost -10% for Empire Crossbowmen and Spearmen recruits
Unit experience +1 for Empire Crossbowmen and Spearmen recruits

Knights Panther Chapterhouse
Unit experience +2 for Empire Knights, Reiksguard, and Demigryph unit recruits

Please note that the Blazing Sun Chapterhouse bonus is already factionwide.


Vampire Counts

Unholy Forge
Recruitment cost -10% for Grave Guard, Black Knight, Black Coach and Blood Knight units
Unit experience +1 for Grave Guard, Black Knight, Black Coach and Blood Knight unit recruits

Dark Lair

Recruitment cost: -10% for all units recruited from the Forest building chain
Unit experience +1 for all units recruited from the Forest building chain


Bretonnia

Master Swordsmith's Forge:
Recruitment cost -10% for Swordmen and Knight recruits
Unit experience +1 for Swordmen and Knight recruits

Warhorse Breeder's Stables:
Recruitment cost -10% for Bretonnian horse cavalry units
Unit experience +1 for Bretonnian horse cavalry units

Woodworkers's Shop
Recruitment cost: -10% for Bowmen and Spearmen recruits
Unit experience: +1 for Spearmen and Spearmen recruits


Please let me know of any other buildings that you think need to apply a global bonus.

Note: Issues with this mod and Ash's doubleskillpoints have been resolved.
104 Comments
Starfoth The Burgundy Silk Rug May 7, 2018 @ 12:20pm 
Crashes my game if enabled
ReadsByLamplight Feb 4, 2018 @ 12:03am 
does this work anymore or no?
Old Dogg Dec 19, 2017 @ 3:56pm 
BEWARE
This mod will make your game CRASH ON LOAD if used with current builds. Consider this DoA and avoid installing if you like being able to open your game.
Shatilov Oct 5, 2017 @ 10:57pm 
@Blackwood, I feel exactly the same for this mod, it is a very good mod, and doesnt overpower the player nor the AI.
BlackwoodKnight Sep 2, 2017 @ 11:57pm 
I understand if you're unable but you should consider updating or redoing this mod i have been searching for anything close to this but this is the best as you tweak it to not be OP, and since the DLC's are finnished it would be the best time and easily in everyones list of must have for TWW i almost don't want to play without it.
Elveanim May 12, 2017 @ 6:23am 
How sad this mod is discontinued, as it is the best one of it's kind.
CapitaineYolo Apr 30, 2017 @ 3:58pm 
please update, it crashes currently with no other mods
Revan519 Apr 8, 2017 @ 9:18am 
need to be updated it out of date and not doing what this mod meant to do
Jsj Apr 5, 2017 @ 4:39am 
plz update :)