Total War: WARHAMMER

Total War: WARHAMMER

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Death from above : spells reworked for Ultra unit size
   
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Tags: mod, Battle
File Size
Posted
Updated
52.447 KB
Jun 3, 2016 @ 3:21pm
Jun 30, 2016 @ 2:26pm
13 Change Notes ( view )

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Death from above : spells reworked for Ultra unit size

In 1 collection by Sovietovitch
Jeezuz's mods
7 items
Description
Rework of every spells that deal damage or heal, balanced for the Ultra unit size setting.
-Most spells have been improved by 33% to scale better with the ultra size setting.
-A few other spells that were weak/useless have been improved by greater amount (from 50% to 100%).
-Single target damage spells have their cooldown increased.

Balanced for patch 1.


Compatible with my other mods and any mods that do not touch spells and explosions tables.



My other mods : http://steamcommunity.com/workshop/filedetails/?id=692898393

21 Comments
Baloubafish Oct 24, 2019 @ 7:22am 
Mod is broken :(
欧阳铁柱 Jun 25, 2017 @ 2:37am 
Do you have a Chinese patch? Beg begs!
Decomposed Aug 9, 2016 @ 9:50am 
Update please!! :)
drazan Aug 4, 2016 @ 8:50am 
spells were changed, they got longer cooldown in first tier, and get a 50% cooldown reduction in second tier while it used to be spells on an allready short cooldown with a -15% cooldown redcution
don't know what other changes were made to spells though, but i think i saw in patch notes that spirit leech and accuse atleast got nerfed
Maska_zgz Jul 30, 2016 @ 2:39am 
Hello Jeezuz. You'll soon update the mod?

I know that probably the mod, though marked as obsolete, works with the new patch. Although I guess maybe the new DLC adds new spells, and that the new patch will change any of the existing ones.

It is true, but many people, like myself, have problems with the game launcher. You can read about these problems in various forums. These problems prevent us sort the mods. And also prevent can check the checkbox to use obsolete mods. To avoid that, the mod must be reuploaded to the workshop.

It's sad, but it is. At least until CA fix this problem.

At the moment, my only solution is to convert your mod of .pack to .movie, at least until you've updated it.

Thank you very much for your great work.
drazan Jul 29, 2016 @ 7:31am 
can this mod be updated for the new beastmen patch pls?
ty in advance
Sovietovitch  [author] Jun 16, 2016 @ 11:54am 
@RobyGon : I'd say on ultra, magic is what it should have been if CA had took the time to balance AND scale their spells. Magic still do average. On Large, spells will be really powerful. Medium and low size settings will make magic OP without a doubt.
[NSA]RobyGon Jun 16, 2016 @ 7:40am 
Do you need to play on Ultra unit size to get the inteded effect of this mod? Would the rebalanced spells be to powerful on Large size?
Atan Jun 12, 2016 @ 8:15am 
This is the best magic rebalance mod I have found yet, excellent work!
FrontlinerDelta Jun 9, 2016 @ 5:13pm 
Favoriting this in case CA never fixes this themselves. Will definitely use if it's not fixed before I start my next campaign.