Stellaris

Stellaris

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Projectile Buff
   
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4.242 KB
May 14, 2016 @ 2:50pm
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Projectile Buff

In 1 collection by Verenti
Verenti's Stellaris Fixes
4 items
Description
Work in progress. I welcome your feedback.

Gives all projectile weapons 50% shield penetration.
I don't have a head for game balance, so if you use this mod and find it too powerful, tell me so I can scale back the bonus.
4 Comments
Leaper May 19, 2016 @ 1:32am 
maybe the penetration percentages should be the same levels of armor penetration for equivalent levels of energy weapons? just a thought, observing combat balance is pretty tough in this game
Commissar BS May 18, 2016 @ 5:48pm 
Projectile the best? Man, that must be some strong crack.
Verenti  [author] May 17, 2016 @ 3:24pm 
There are many people who disagree with you. Energy weapons are widely said to be the best, because the mitigate shields and/or armour. Missiles have 100% accuracy, but can be shot down by point defence. Because projectile weapons don't have a great DPS, no armour or shield mitigation and have the lowest accuracy in the game, they are widely seen as the worst.

To this end, Paradox has plans to buff them in a coming patch.
FrankenApple May 17, 2016 @ 11:26am 
Projectile weapons are already the best in the game...