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However given the extreme ranges of some of the battleship weapons this usually meant they came in just in time to mop up the end of the battle almost all the time.
I assume they simply don't have the propper engagement range for some reason
Even using this mod did not fix that.
Could you look into that please?
common/ship_behaviors/00_strike_craft.txt
return_to_formation_distance = 150 #vanilla 15
for both bombers and fighters.