This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

The Council of Crows
Genre: Adventure
Platforms: PC
Languages: English
Players: Single-player
Mar 23 @ 5:16pm
Apr 14 @ 8:26pm
Release date: 2016
The Basics

The Council of Crows is the seventh game set in the Lands of Dream[], following in the footsteps of The Sea Will Claim Everything. It's a classic point & click adventure with a strong emphasis on storytelling and exploration.

The Council of Crows tells the story of a little boy who got lost in a mysterious snowstorm and suddenly found himself in a strange place called Hyperborea, in the far north of the Lands of Dream. Taken in by the villagers of Fifth Pumpkin, he begins to explore the snowy plains, frozen forests, and majestic mountains of Hyperborea - but it would appear that only the Council of Crows, the secretive and suspicious governing body of the Corvidae, knows the way back. What will they demand in exchange for this information?

The Team

Written by Jonas Kyratzes (The Infinite Ocean, The Talos Principle, Serious Sam 4), illustrated by Verena Kyratzes (the entire Lands of Dream series, In the Shadow of the Invisible King, Serious Sam 4), with music by Chris Christodoulou (The Sea Will Claim Everything, Risk of Rain, Deadbolt). Designed by Jonas & Verena Kyratzes.

The Lands of Dream are labour of love that's been going on for almost a decade. These are unusual games: slow, heavy on text, low on puzzles, profoundly serious, utterly silly. They draw inspiration from a huge variety of sources, ranging from daft old shareware games to the short stories of Lord Dunsany and H.P. Lovecraft to the poetry of William Blake. They're definitely not for everyone, but that's all right, you know?

The Council of Crows is the result of a crowdfunding campaign for a game that was initially called Ithaka of the Clouds. The ideas grew and evolved so much as we worked on them that they were split into two very different games, with backers eventually getting both.

Features & Gameplay

Unlike in The Sea Will Claim Everything, in The Council of Crows you will be exploring a single cohesive area, namely the cold northern land of Hyperborea, with the quaint little village of Fifth Pumpkin acting as your hub. There's lots to do: people to help, places to discover, strange quests to undertake. You may end up going on some entirely unexpected journeys.

Quite a lot of the game is open: you can do things in more than one order, sometimes even solve problems in more than one way. The Lands of Dream games have always been famous for how detailed they are (every book, every mushroom, every tiny thing has its own unique description); this tradition continues in The Council of Crows, and is extended to the characters. Since this time you'll be spending so much time in one place, the people of the town will also have a lot more to say to you as the days pass.

The Lands of Dream may not be your home, but we hope you'll come to think fondly of Hyperborea and its people.
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Angrycheese Sep 6 @ 2:30pm 
I only played Desert Bridge so far but the level of honest shown just in that game alone deserves more support than anything I have seen anywhere else. I want it right now!
EliR58 Aug 22 @ 1:59pm 
I can't wait for this. All the other games you've made have been wonderful. There aren't enough adventure games with this level of care and detail put into them these days.
Huey Lewis Fan May 19 @ 7:54am 
My list of games I'm looking forward to has a lot of heavy hitters: overwatch, deus ex, zelda NX, etc. Yet for some strange reason, the one I'm honestly dying to play is this. I can't wait to go back to the land of dreams.
emperial Apr 7 @ 7:59am 
Jonas makes amazingly heartfelt games and his projects deserve as much success and renown as can be given them. More Lands of Dream on Steam!
fjodorffjodor Apr 3 @ 6:20am 
Played every game of the series so far. I love it for it beautiful drawings, fine humour and philosophical background.
Felix3030 Apr 2 @ 6:38pm 
TSWCE was one of the best games I've ever played.
thirdguess Mar 30 @ 6:51am 
Your games are amazing. They're more than just games---they are a series of breathtaking, interconnected stories, a beautifully developed world, and truths that cross the boundaries into our own. (Not to mention all the lovingly described books, which are awesome.) Please press on... our own world needs more works like yours! Thank you for making them. Much support and love to you both, and the team.
Tohonas Mar 29 @ 5:58am 
The Sea Will Claim Everything is a great game, and I want more. MORE I TELL YOU!
FLEB Mar 28 @ 12:08pm 
The Sea Will Claim Everything was great. That's the only entry in the series that I've played so far, but it was really good. Very excited for this game!
cisite Mar 27 @ 10:48am 
There's a magical quality to this series of games - the combination of the prose, the music, the artwork and the evident love and effort which has gone into furnishing every detail. Playing them makes me feel the same way I diid when I first started gaming as a teenager.