This game has been Greenlit by the Community!

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Need to Know
 
 
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Platforms: PC, Mac, Linux
Languages: English
Players: Single-player
Posted
Updated
Feb 15 @ 7:42am
Feb 25 @ 1:07pm
Recent Announcements View All (2)
Need to Know coming to Steam + our thoughts on stretch goals
STRETCH GOALS

As your support brings us close to the Space Race bonus mission, we’ve been thinking about where to go with stretch goals from here. As some of you have suggested, although stretch goals provide terrific extra content, they can also make function creep and design sprawl quite tempting, possibly impacting the game’s deliverability. Fortunately, this has not been a problem so far.

We want to deliver what we promised originally – a memorable game which you’ll enjoy playing and which will hopefully live up to your expectations. With all the existing goals unlocked, we feel that we can safely deliver this. However, we think that by adding more, we could potentially put Need to Know’s quality at risk, along with the deadlines we’ve set. Although we have a couple more in mind - and have been impressed with several of your suggestions - we don’t want to risk letting you down.

So, for the moment, we’ve reached the final stretch goals for Need to Know. If we devise any more goals that we feel certain will not impact development, we’ll be sure to let you know. Thanks so much for bringing us to this point so quickly, and if you’re not a backer yet, or if you’re looking to upgrade your pledge level, we can still use your support! Rest assured that any further funding will be put to use in optimising the game.

Do keep sharing your thoughts and making suggestions - just because an idea isn't mentioned in a stretch goal doesn't mean it won't turn up in the game!

Modding support and language localisation are a couple of features which we’ll be considering later in development, regardless. We really like the idea of including these in Need to Know, but we don’t want to guarantee them at this stage, and risk keeping you waiting and compromising the game. We’ll talk to you throughout development about these features to hear your ideas and suggestions.

We’ve read all of your comments so far, and we’ll continue to do so in the future. Cheers for your useful tips and contagious excitement! If we haven’t had the chance to respond to you directly, know that we’re taking note of your input, and hope to incorporate several of the great suggestions we’ve encountered so far. Keep them coming!

Kickstarter update #6: Success and Stretch Goals
Description
Release date: December 2016
Ascend the ranks of the NSA-like Department of Liberty. Will you stand up for privacy, or help create an unstoppable police state?
You must spy on citizens, pick apart their private lives, and determine how dangerous they are. You can also resist these suffocating privacy invasions by aiding underground groups and leaking internal reports to the media. Or, you can just use all of that juicy classified information for your own, personal gain. Your call.





Welcome to the Department of Liberty.
Ascend the ranks of the NSA-like Department of Liberty. Will you stand up for privacy, or help create an unstoppable police state?

You must spy on citizens, pick apart their private lives, and determine how dangerous they are. You can also resist these suffocating privacy invasions by aiding underground groups and leaking internal reports to the media. Or, you can just use all of that juicy classified information for your own, personal gain. Your call.

Need to Know emphasises story, and will sculpt the crushing growth of our real-world surveillance society into a meaningful, gripping journey. It critiques the system by passing the uncomfortable (or too comfortable?) mantle of power onto your shoulders, and testing which choices you’ll make. You’ll laugh, you’ll cry, you’ll sweat bullets under the searing blaze of an interrogation lamp.

SUPPORT US ON KICKSTARTER HERE: https://www.kickstarter.com/projects/monomythgames/need-to-know-the-mass-surveillance-thriller-game

Features
Clearance Levels – Everything hinges upon your Clearance Level. Impress your superiors, and they will promote you to a higher level, unlocking cooler (and creepier) powers, classified information, and prestige.



Surveillance – Early Clearance Levels only allow you to access a target’s metadata or browsing history. As you progress, you bore deeper into their lives, with geo-tracking, shopping patterns, and even drone surveillance.

Individual targets – Your Department database is packed with citizens’ profiles, with colourful biographies, human flaws, and realistic dilemmas.



Executive powers – As you ascend the ranks, you are forced to make increasingly unsettling decisions. Will you fuel your rise to power with searches, wiretaps, smear campaigns and abductions? Or will you covertly undermine the Department from the inside?

Personal life – Choose whether to use intel and powers outside of work to help others, for financial gain (not, strictly speaking, legal), or even in romantic encounters (not, strictly speaking, moral).



Chapter-based storytelling – We will intertwine gameplay with a story structure that eliminates grinding, for satisfying payoffs and real character progression.

Meaningful moral choices – Your actions lead to in-game consequences that actually matter. Negative choices can cause bombings, false arrests, corrupt bankers escaping prosecution, or even (gasp) your own demotion.



Classified data – Each new Clearance Level exposes classified data, much of which will help you with assignments, and in your crusade against (or for) the Department.

Assets & Prestige – As your salary grows, impress and intimidate peers with new homes, cars, and more. In some games, you rise to the peak of every possible rank/guild/achievement metric, yet even the lowest peons still treat you like a nobody. Not here.

Design – We’ve tried to avoid a more clinical, text-based surveillance design, by injecting as much colour and imagery as possible. The look and feel of the game will evolve and improve as development progresses.



A catastrophic terrorist attack leads to the formation of a new and immense intelligence agency – the Department of Liberty. Its primary goals are to hunt down those responsible, and prevent further attacks. It will carry these out with unprecedented access to people’s daily lives.

In Washington, the DoL grapples with rival agencies for political supremacy, combats domestic threats, and ruthlessly silences its opponents.



Join the DoL as an idealistic, but broke, graduate. Every day you spy on people, collect their data, and determine their threat level. You hate it, but every facet of your life is a complete mess. You need the money, and intend to leave as soon as you can. At least, that’s your plan…



As you progress up through Clearance Levels, you earn a higher salary, more respect, greater powers, perks, and access to top secret information. Slowly, you are tempted by authority and recognition you’ve never experienced. Decide how to use these privileges. Will you stick to your principles and defend people’s privacy, or succumb to the allure of absolute power?

All stories are really just a series of character choices. The more challenging the choices, the more captivating the story. We’ve worked hard to give you difficult decisions that will impact your character, and create some memorable moments.

TO READ MORE, VISIT OUR PROJECT ON KICKSTARTER: https://www.kickstarter.com/projects/monomythgames/need-to-know-the-mass-surveillance-thriller-game
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374 Comments
TheGreatAnunaki96 May 25 @ 5:28am 
1st july needs to hurry up ! :(
Eclipse2019 May 25 @ 4:21am 
Looks so fun!
TevilLeodavi May 17 @ 9:48am 
I can't watch the trailer anymore because every second I watch it I hope I'm playing it :(
btw this game kind of look like the TV show Person of interest which is great :)
ShadowPulse May 16 @ 5:55pm 
I am so excited for this game to come out :D
Hoping the game has a lot of content though, it seems like every game with an amazing concept like this turns out to be really short :/
Doc May 5 @ 6:43pm 
this game is gonna be great!
TEMLER May 5 @ 4:56am 
noooooooooooo
TheGreatAnunaki96 Apr 17 @ 7:48pm 
It will come out around december, but if you're a backer on kickstarter like .... level 9 clearance + above pledge then you will get an early excess 1 in July at some point in that month @Mansurleo865 / to Anyone else that was wondering...
mansurleo863 Apr 16 @ 7:30pm 
Anny one know when it's coming out? Or is it a need to know baceius?
TheGreatAnunaki96 Apr 15 @ 7:15pm 
excited :) gonna be worth it
B-17 Flying Korgi Apr 14 @ 2:07pm 
I can not fucking wait for this.