Cities: Skylines

Cities: Skylines

361 ratings
Through Module: Expansion 2. Old Brick Station by Bad Peanut
   
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File Size
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4.010 MB
Feb 11, 2016 @ 1:34am
Feb 11, 2016 @ 2:19am
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Through Module: Expansion 2. Old Brick Station by Bad Peanut

Description
This is the second expansion to my Old Brick Station. You will need the required subscription in the panel on the right >>.
This is for all you guys who wanted a through module for your good old, old brick station! :) As always: keep reading for any issues before posting a stupid comment :P

If you would like to use this station with Metro Overhaul Mod (release TBA) then please use the Train & Train Stations Converter Mod by BloodyPenguin

Module 2 Center (M2.C)

++ accepts intra city passenger trains, and in the right conditions, outside connection services (I've seen this once in testing so best to plan the M1 as the outside connection just in case)
++ modular, repeat placement
++ snaps to M1
++ custom LOD

stats:

cost: 23000
upkeep: 368/week
water 400/week
electricity: 1200KW

triangles: 407
maps: d,a,n,i,s 1024x1024
LOD triangles: 87
LOD maps: d,n,i,s 512x512

Placement:

Place the M1 along a road, then place M2's snapping to the M1 (aligning the roof looks best!). Place the M2's consecutively moving away from the road otherwise there's no guarantee transfer will work. If editing placement, delete M2's and place again, moving from closest to the M1 out.
If you find after editing that transfers aren't occurring then delete all modules and start from scratch. You can alternate between M2.L and M2.R depending on which direction your train lines need, or place M2.C to have lines pass through the station!

Cheers
Bad Peanut


Troubleshooting

Follow These steps if you believe this asset is causing you a problem:

1: Close Cities Skylines (quit to desktop)

2: Use launch parameters to set "--disableMods" > See here for a guide on setting launch parameters

3: Launch the game

4: Start a new game 100% vanilla

5: test thoroughly the asset to see if it presents the same problem (yes you may have to play and build a quick test city to do so)

6: If the problem still persists, please upload the same vanilla save file you tested in making sure you have not used any other custom assets (so they don't disappear when I load it) and paste a link to the savegame in the discussion thread "Troubleshooting Savegames" (if there is not a thread, please create one)



DISCLAIMER
For full transparency: I am an employee at Colossal Order, however this is my personal account and as such all opinions, content and contributions to the community reflect my own views and interests, and are not created nor maintained as part of my job. Like all user generated content, this is not officially supported content and should be used at your own risk.


CLICK HERE: Check out the forum post: "Colossal Stories - Hiring Modders #4 - Bad Peanut"[forum.paradoxplaza.com]




Why are comments disabled?
For my sanity - having a lot of pressure to answer comments and field requests that I found hard to keep up with was damaging for my mental health. I hope you understand and can appreciate that we all need to do what's best for our well-being!

When it comes to troubleshooting and any problems you may have, I can practically guarantee that it would be mod related and not this asset - I will try to keep comments open for a couple of weeks on any new upload of course, in case I miss any obvious bugs, but once I can verify it works for everyone else, I will disable them. If there are any major things to address I will find out through other channels other than steam comments.

Thanks for understanding