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Caveblazers
 
 
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Platforms: PC
Languages: English
Players: Single-player
Posted
Updated
Feb 7 @ 1:37pm
Apr 1 @ 2:59am

View Caveblazers in the store

Store page
Recent Announcements View All (3)
Caveblazers Website & New Trailer
Greenlit in the top 10!
Description
Release date: Early 2016
Caveblazers
Caveblazers is a pseudo-multiplayer platformer roguelike set in a fantasy world. Early access is planned for Q1 2016. Each playthrough will be unique with randomly generated levels to explore, and a massive amount of items, weapons and equipment.

Pseudo-Multiplayer
Caveblazers is a singleplayer game which attempts to emulate a multiplayer experience by incorporating random encounters with other "players". These "players" are AI controlled characters which behave like other players and have randomized behavioral characteristics which will depict how they interact with other players. Some will follow and help you, some will run from you, and some will be aggressive towards you. The advanced pathfinding means that these "players" will most likely be able to track you down wherever you hide. There is no escape. Be afraid.

Platformer Roguelike
Caveblazers is a modern platformer, but also incorporates some Roguelike and RPG elements:
  • Procedural level generation
  • Permanent death
  • Randomized potion identities
  • RPG-style inventory system
  • Massive amount of items, weapons and equipment
  • Character customization

Early Access
Caveblazers will hopefully be ready for Early Access around March 2016. The reason it's being released to Early Access is because I want the community to be involved in the development process. Early Access supporters will have access to regular updates being released around once a month.

The first version will be a Pre-Alpha version. I'm hoping to include all of the core functionality in this version: basic pseudo-multiplayer, basic enemies, basic items & weapons. All of these features will be advanced upon in future versions. The pseudo-multiplayer in particular is something I want to continually develop to make "players" smarter and more varied.
Popular Discussions View All (2)
5
Feb 21 @ 9:03pm
1 Question to Developer
YOPG
0
Apr 18 @ 10:10am
Hello
Syned Agents
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370 Comments
Noah May 12 @ 8:44pm 
this game looks really good
Shirooooooo Apr 26 @ 11:47am 
I want this game also !
suten22 Mar 29 @ 11:05am 
It's not really Pseudo-Multiplayer it's more like npc's/enemies that look like players.
vegasWOLF Mar 12 @ 3:52pm 
Bootleg Spelunky but whatever
spawn of shrek Mar 6 @ 8:04am 
AWESOME
Buttersoctch! Mar 2 @ 4:24am 
Damn it that music is great.
カチュ一シャ Feb 29 @ 9:44pm 
I want this game !
Mr. Doop Feb 29 @ 9:42am 
Like the terraria dungeon, but better!
Mr. Doop Feb 29 @ 9:40am 
Woooo!
ahmedplayer16 Feb 26 @ 3:56am 
its green lit already! wow imma go play it now :3