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NEBULA: Sole Survivor
 
 
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Genre: Action, RPG
Platforms: PC
Languages: English
Posted
Updated
Feb 1, 2016 @ 9:47am
Feb 11, 2016 @ 4:21pm
Recent Announcements View All (2)
We're on Kickstarter! Show your support!
OPEN BETA IS HERE!
Description
Release date: TBD




NEBULA: SOLE SURVIVOR

Nebula: Sole Survivor is an exploration-focused role-playing game. From the beginning you will find yourself stranded on a stark, deadly moon of Jupiter. The Europa Moon is under a terraforming process, set in motion with the intention of bringing human colonies in a not so distant future, but an unstoppable force has been awaken. Creatures are spreading from hidden subterranean caves to the surface, devastating anything and everything in their path. The crew that was with you since the project started has been killed or got stranded trying to survive. As far as you know you are the last living member of the crew, and now you will have to fight The Infection, solving puzzles, killing enemies, and finding your way through the base. Come learn the dark story behind this fast-paced space thriller.



[www.brunogruber.com]
DISCLAIMER

  • The BETA is just a small part of what's ready. I'm saving the rest for the final release, of course.
  • The BETA has a beginning and an end, but they are both "placeholders", just so it doesn't end too abruptly.
  • Some features that are still under development and not polished enough for a public release were disabled for this first beta, but you can still have a pretty comprehensive experience. Have fun!



BACKSTORY

Ivy Howlett grew up in South Africa, where she enlisted for the United Interstellar Administration at the age of 16. She was accepted and promptly relocated to an isolated maritime base, leaving everything behind. At the base, she was trained in Science and Engineering, and ultimately prepared for a career as an Aerospace Engineer. Physical tests were common, and she saw many of her fellow recruits failing and being sent back to their families. But she wouldn’t go back.

It was a rainy evening at the maritime base when the young Ivy Howlett received the message directly from the Director. It was written on a bright orange piece of holocanvas. Her lips moved along while she read the words on the rectangular screen. She had been selected to be a member of the Astronaut Program, and would be trained for the role of Mission Specialist for an important upcoming mission of the Jupiter Project.

Ivy was a scientist, pursuing a career that she has always envisioned. But still, for some reason, being part of an astronaut team never seemed like a real possibility in her mind. She turned off the holocanvas and stared at an opening in the clouds. The rain was gone, and she could see the stars.

Many years have passed since that day. Doctor Howlett is now in her late twenties, and she is part of the Nebula crew: the third team to come to the Europa moon, the promising New Earth orbiting Jupiter. Their objective was to set up major elements for the colonization of Europa: mostly heavy machinery, scanner and radar configurations, and other instruments considered to be either too heavy or too delicate to be entrusted to robots. And so the third human team was assembled.

The Infection started on the 67th day of this mission. At first, the biotechnicians thought it was just another malfunction. The scanners were showing inconclusive signals, spots and blurs that were difficult for the softwares to read. Too many signals at once. Signals of different sizes, never seen before. People started to disappear shortly after.

The creatures were spreading fast, taking control of the CICADA Base. The remaining crew managed to escape, embarking on an escape shuttle. But it was too late.

Upon launch, Ivy noticed something was wrong with the engines. The Infection was already there. A fire started in one of the main lateral engines, followed by a decompression of the cabin. Ivy saw her friends desperately fighting for their lives as parts of the shuttle were torn apart, hitting instruments and causing even more damage. The fuselage finally gave in, exposing the inside of the shuttle, launching the crew back against the surface. The shuttle was lost. And so was the crew.

Ivy woke up on the frozen ground. Whether it was the cold or the pain that had awaken her she would never know. Her suit was intact, but the last reserve of oxygen was already running low. She couldn't see much in the infinite white of the ice desert, even though the recently formed atmosphere was dense and bright. She managed to stand up and start walking. Her suit was giving signals of low oxygen ever so often, and, although she was weak and stumbling, she knew this was no good.

She stopped for a moment and shook her head. She felt a numbing pain through her spine, and rested her hands on her knees. She raised her head just enough to see the horizon to the east, and then the augmented reality in her helmet's visor finally finished loading what she recognized as a map. A blinking dot was flashing. "That's me", she muttered under her breath. The crash site was not far from one of the entrances to the CICADA Base. She could make it.

The blinking dot started moving.



CICADA BASE

The game takes place on an icy moon of Jupiter, Europa. In a not so distant future, the United Interstellar Administration has settled a top-notch scientific research station on Europa’s surface, called CICADA Biomass and Geology Ground Base.





HIGHLIGHTS
  • Open world sci-fi map to explore, inside the base and out on the surface.
  • Player-driven, non-linear gameplay. Explore and upgrade your own way. You are free to come and go around the CICADA Base as you wish
  • Crafting. Need a hand with those creatures? How about building your own automated turret, traps, and proximity mines?
  • Upgrades are key. Upgrades and items unlock other parts of the habitat
  • Realistic Artificial Intelligence. The creatures feel real and will hunt you down. They can hear you moving, and cooperate with each other to attack
  • Jaw-dropping visuals. You've never seen this level of detail in this genre


Popular Discussions View All (6)
7
Oct 14, 2016 @ 3:01pm
Linux?
Rabuja
5
Feb 23, 2016 @ 2:33pm
Soundtrack
Dr Kasukabe
4
Feb 11, 2016 @ 6:46pm
Localizations
ribeiro.breno
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236 Comments
Lt Col.Eclision Jan 21 @ 11:52am 
Will you add Steam Cloud?
wsgroves Jan 12 @ 4:49pm 
Thanks and appreciate the update Red. Had this on my list for a long time. Glad to hear it isnt dead.
RedLobster  [author] Jan 12 @ 4:47pm 
It's not dead. I took a step back to review some gameplay elements that weren't quite there yet. I will spend more time researching and experimenting. Nebula will come back soon.
EmoTheKid Jan 12 @ 10:07am 
This is not dead [Is it?]:
https://twitter.com/solidmesh
wsgroves Jan 2 @ 5:36pm 
Sad this is dead...
Azuvector Sep 18, 2016 @ 2:14pm 
@Grilex: Interesting to know. Agree that it was better as an isometric game, though it still doesn't look bad.
Grilex Jul 19, 2016 @ 5:00am 
The game until it is cool, but it was better in 2.5D platform. Unfortunately they changed the game style and the game is not dubbed in Portuguese.

http://i.imgur.com/Hptqy9r.gif

http://i.imgur.com/RJ7ihP5.gif

http://i.imgur.com/ZY2rhG5.gif

http://i.imgur.com/Cd3bUr7.gif

http://i.imgur.com/EdCKAee.gif
Nhakox Mar 5, 2016 @ 11:03am 
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