Invisible, Inc.

Invisible, Inc.

58 ratings
Ghuff - agent mod
   
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740.636 KB
Dec 17, 2015 @ 9:08am
Jun 9, 2018 @ 12:09pm
19 Change Notes ( view )

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Ghuff - agent mod

Description
Ghuff is an investigator.
Uses copy of augment from Contingency Plan DLC that was not used in the game: peeking through doors gives full vision, can find corporate intel in large safes. DLC not required.
Starts with Decoy item: throw to create holographic target for guards, can be destroyed via mainframe to make 4 tiles range noise. Either way it supposed to distract guards from current duty.

+ adds to stores EMP-grenade: cheap (150cr) instant throwable emp-blast for 3 tiles range.
and Wireless Electronic Overloaders in stores and at security dispatches: allows to perform remote emp blast on single target, three charges per mission with 4 turns cooldown.

Known issues: guards not detect decoy if it just throwed into their vision cone (they need to move and see it, or their vision should be refreshed in other way like door's close/open) that's good for sound distraction though, not detect destruction noise if decoy exploded at tile right in front of them.


No wireframes included but if you wish, you can find it here: http://steamcommunity.com/sharedfiles/filedetails/?id=668611277

To install:
subscribe to mod, start game, options/gameplay - "refresh mods" button. Now exit game and on next start mod will be downloaded and will appear in dlc/mod tab and campaign options.

Thread on Klei forum (mod archive for GOG version there): http://forums.kleientertainment.com/topic/66345-mod-agent-ghuff/

если нужно на русском: http://steamcommunity.com/sharedfiles/filedetails/?id=670987225

Special thanks to
Sogaple for English text rework
AndrewRi for Russian text rework.
Popular Discussions View All (1)
13
Jan 17, 2017 @ 3:01am
Feedback, problems, suggestions.
Shirsh
15 Comments
Major Blitz May 4, 2018 @ 8:05am 
I Smell Pulp fiction Reference
holdmykidney Jan 15, 2017 @ 1:04pm 
Hi there, I don't seem to have a "throw" option for the Decoy. Everything else seems to work fine, not sure if I need to do anything other than install the mod?
Samuel Galvão Apr 14, 2016 @ 5:08am 
Thanks man,... for this baaad motherfucker character...
Bottom text Apr 1, 2016 @ 5:58pm 
This mod might actually make me want to start playing this game again. The afro and goatee really remind me of Samuel Jackson from Pulp Fiction, one of my favorite movies. Good work man!
Shirsh  [author] Jan 15, 2016 @ 11:42am 
should* most likely, if there not will be some really strong wish to make next one against that "rule", also if someone else make agent mod it could affect it.
Shirsh  [author] Jan 15, 2016 @ 11:35am 
I trying to keep it: first mod was Pedler, second - Mist, third - Ghuff, so yeah, next one shold be girl. Just have no strong enough idea yet, that will force to making next immediately. Didn't played II for couple of weeks, today have wish to play, probably break from game and mods is near to over.
Halucygeno Jan 15, 2016 @ 11:26am 
Yo, Shirsh, kind of unrelated, but if you ever make another agent mods, will it be a female? Invisible Inc. seems to have a strict rule that for every male agent, there is a female agent, and vice versa. Will you keep true to that rule? Or make an exception?
Shirsh  [author] Jan 4, 2016 @ 10:24am 
update: Sogaple made corrections to Ghuff's bio, his augment and item
Shirsh  [author] Dec 27, 2015 @ 1:59pm 
upd: Wireless Overloaders have 3 charges and 4 cooldown now.
Shirsh  [author] Dec 22, 2015 @ 12:29pm 
update: Wireless Electronic Overloaders can be seen at stores and security dispatch missions.