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Tribal Siege -Action Real-time Strategy-
 
 
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Nov 9, 2015 @ 10:56pm
Jun 13 @ 12:19am

View Tribal Siege -Action Real-time Strategy- in the store

Store page
Recent Announcements View All (6)
Multiplayer Demo released.
Latest News
Tons of game systems have changed.

Please check the newest movie.
https://www.youtube.com/watch?v=qYtrnMgDj6c

  • Trampler can't usually move. But they can move when you activate them. While activating Trampler, resource Piety continue to decrease. But Trampler are no longer slow.
  • Building systems totally changed. No sorted hexagons.
  • Models, textures and shaders updated.
  • HUD changed.



We exhibited at the event "Digital Game Expo" in Japan.


Many people came to our booth and played. And we were taken interview by some medias.

AUTOMATON[jp.automaton.am]
IGN Japan
(These are Japanese pages.)

We had never exhibited, but we had a great time.



Future Plans


  • Release the newest demo until end of this year.
  • Attend TAIPEI GAME SHOW 2017(19/01/2017~24/01/2017).


We'll report the release date soon. Please wait for a while.

Thank you.


BOHDOKUMEN.

Description
Release date: 2017


"Tribal Siege" is hybrid RTS/Action game.

You are the leader of tribes.
There are strong creatures each tribes. They are huge and powerful. It's enough to be able to smash enemy minions just walking. They are called "Trampler".
Expand your territory, Build buildings, Gather resources, Create Minions and Beat enemy tribes down.





-Switch RTS/Action Modes-
You can control like other RTS games, other time you can control "Trampler" intuitively, You can switch these anytime. We call them "RTS Mode" and "Action Mode". In Action Mode, you can control them like other TPS game (W.A.S.D Move).

-Three-cornered battle-
So, are trampler invincible? The answer is No.
You can create "Disintegrator" at factory. They can range attack. They are very effective for enemy trampler. But they can move only on railroad. you must lay them in your territory.

"Trampler" beat "Minions".
"Minions" beat "Disintegrators".
"Disintegrators" beat "Trampler".



-Simplification of gathering resources and expanding terriotory-
Gathering system is very simple. Just build buildings.
There are two resources, "Food" and "Piety" only. Creating minions almost costs Food. Trampler's skills cost Piety.


-Wide variety of tribes-
All units of this game are full original. They have strong personalities. Tactics will be completely different for each tribes.


* Release the newest demo until end of this year.

* Next Tribe "Gusok" *
-The Poison tribe-
Territory of this tribe is covered with poison cloud.
Enemies take poison damage when they are in the cloud.



We are looking forward to the day when we can offer "Tribal Siege" to you from the far east island.


Current Development Infomations : Official Twitter
More Information : Official Homepage[yodoshi-camp.sakura.ne.jp]


Team BOHDOKUMEN.

UNJIRO - Producer,Scripts,Motions,2Ddesign,Sounds
Pitan=naoki - 3Ddesign,Motions
Hanachan - Level design,3Ddesign
Popular Discussions View All (2)
2
Nov 15, 2016 @ 9:47pm
Release-date?
alan
1
Nov 15, 2016 @ 9:48pm
No update no release date?
darveshpreet
< >
83 Comments
markzero Jul 31, 2016 @ 2:11pm 
Developer appears to have frequent updates on Twitter; most recently July 29th. So still in active development.
javierucu Feb 11, 2016 @ 1:09am 
Hi, I am a newbie soundtrack composer. I made a demo reel. Do you think my music is good enough for your game? https://www.youtube.com/watch?v=pA7fQzZ9gUU Thank you, sincerelly. cga.sound@gmail.com
UNJIRO  [author] Jan 14, 2016 @ 5:34pm 
@KTNatSapporo様
ありがとうございます!精進してまいります
KTNatSapporo Jan 14, 2016 @ 6:27am 
GREENLITおめでとうございます
作成者様が納得行くものが出来るように祈っております
UNJIRO  [author] Dec 26, 2015 @ 1:44am 
@Cobretti

@Thuzar
trendsetter! :D Thank you for thinking about this game and the great advise.

As you say, we have many work to do. need more members too.
We have considered about the crowdfunding services for a long time. But we got courage from your words!
There are some problems in contracts (in our country, Japan), but I'll prepare to crowdfunding in 2016.

Thanks again and we'll do our best to offer "Tribal Siege" to you at best condition.
Thuzar Dec 25, 2015 @ 5:19pm 
Okay guys, now you should take what I am about to tell you VERY SERIOUSLY - you've got a trendsetter game game here! I am afraid that you won't have enough funds or expertise to make this game truly stand out (in terms of aesthetics mostly - the terrain seems bland, and the models and textures could do some serious work), so why not go to IndieGOGO or Kickstarter and get some REAL budget behind this game? You need more people on your dev team, and you need more time, in order to make this game a smashing success, and I assure you - this game WILL BE a smashing success IF you devote enough time and cash to make it look amazing & play well. So please, don't fail to deliver us what looks like a tremendously fun and awesome game.

Again, think about going to Kickstarter or any other crowd-funding site for that matter, and chances are you will get the sum needed to make this game blow our minds.
Cobretti Dec 24, 2015 @ 2:08am 
nice game
UNJIRO  [author] Dec 23, 2015 @ 5:43pm 
-Tribal Siege has been GREENLIT-
Words aren’t enough to thank you for all your support.
We'll do our best!
Thanks again to everyone!!
Antoine Dec 23, 2015 @ 1:54pm 
and congrats on greenlit!!
Grandpa Dec 23, 2015 @ 8:37am 
Voted Yes!