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I'll squeeze this Lite version in and get it up and running again for the expansion as well.
It was my script of choice & was much better than the vanilla scripts.
Ever since new biomes for Rising Tide were announced, I have wanted to make a mining world (Small, Primordial, Barely Habitable, Hot, Dry, Low Sea Level, with Titanium, Copper, Gold, Silicon, and Firaxite (many sources with fewer than 5 units) everywhere, and relatively abundant Flatstone yet scarce Xenomass and aliens but with powerful aliens and the rare few Xenomass sources having 10 Xenomass each). I also want to have a world much like Devonian Earth (Ginormous, lush and green Primordial, Super Habitable, Warm, Wet, Atlantean with mostly coastal tiles, normal amounts of resources except scarce Firaxite and rare Xenomass, and tons of Scarabs, Wolf Beetles, and Rippers but virtually no MegaFauna)