Camera Obscura

Camera Obscura

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Medal Targets / Cutoffs
By Ansiando
The required targets or cutoffs for each medal type on every level.
   
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Tower Base: Entrance
Level
Gold Flashes
Silver Flashes
Bronze Flashes
Gold Time
Silver Time
Bronze Time
(1-1) The Approach
0
1
2
8.00
10.00
11.00
(1-2) The Grand Foyer
0
1
2
12.00
17.00
22.00
(1-3) Ruined Hallway
0
1
2
8.00
10.00
16.00
(1-4) Floodplain Locks
2
3
4
14.00
17.00
20.00
(1-5) Drained Aqueduct
4
5
7
14.00
18.00
21.00
(1-6) Ventilation Shaft
3
4
6
14.00
17.00
23.00
(1-7) Collapsed Storage
3
4
6
12.00
15.00
19.00
(1-8) Dried Well
3
4
7
22.00
27.00
31.00
Tower Base: The Bowels
Level
Gold Flashes
Silver Flashes
Bronze Flashes
Gold Time
Silver Time
Bronze Time
(2-1) Subterranean Fissure
0
1
2
8.00
11.00
14.00
(2-2) Sewer Crawlspace
5
7
9
12.00
18.00
21.00
(2-3) Shattered Staircase
4
7
10
14.00
17.00
23.00
(2-4) Penitent Apartments
3
5
7
18.00
22.00
26.00
(2-5) Crushed Crosswalk
2
4
6
9.00
13.00
16.00
(2-6) Dilapidated Steps
2
4
6
18.00
22.00
26.00
(2-7) Excavated Steam
0
1
2
14.00
17.00
20.00
(2-8) Lower Spiral Terrace
0
1
2
15.00
18.00
23.00
(2-9) Cellar Storage
0
1
2
12.00
15.00
18.00
(2-10) Servants' Galley
3
5
7
11.00
14.00
19.00
Common Quarters: Trade District
Level
Gold Flashes
Silver Flashes
Bronze Flashes
Gold Time
Silver Time
Bronze Time
(3-1) Dumbwaiter Origin
0
1
2
22.00
26.00
30.00
(3-2) Livestock Pens
0
1
2
10.00
13.00
16.00
(3-3) Foundry Cornerstone
1
5
7
8.00
23.00
31.00
(3-4) Parishoner's Skylight
5
8
11
25.00
30.00
35.00
(3-5) Petitioner's Meetinghouse
1
2
3
3.00
7.00
12.00
(3-6) Eroded Viaduct
1
2
3
20.00
25.00
30.00
(3-7) Lower Temple Buttress
6
9
11
19.00
26.00
35.00
(3-8) Relic Storage
5
7
10
25.00
30.00
35.00
(3-9) Gemworker's Sluicegates
2
4
6
49.00
50.00
54.00
(3-10) Lower Guardhouse
4
6
8
26.00
30.00
38.00
Common Quarters: Tower Core
Level
Gold Flashes
Silver Flashes
Bronze Flashes
Gold Time
Silver Time
Bronze Time
(4-1) Overflow Control
5
7
11
36.00
44.00
54.00
(4-2) Brightened Crevice
7
9
11
22.00
29.00
36.00
(4-3) Unfinished Passage
2
3
4
19.00
23.00
28.00
(4-4) Theater Balcony
1
2
3
43.00
50.00
57.00
(4-5) Seminary Halls
2
4
6
33.00
40.00
47.00
(4-6) Trademans' Dormitories
4
5
7
21.00
26.00
32.00
(4-7) Elevator Switchboard
5
6
8
34.00
44.00
54.00
(4-8) Vault Shutters
1
2
3
22.00
26.00
30.00
(4-9) Crumbled Spiral Terrace
0
1
2
17.00
20.00
25.00
(4-10) Cleric's Drawbridge
4
5
7
40.00
1:06.00
1:16.00
Royal Quarter: Noble Residences
Level
Gold Flashes
Silver Flashes
Bronze Flashes
Gold Time
Silver Time
Bronze Time
(5-1) Lower Breaker Core
7
9
11
23.00
28.00
33.00
(5-2) Eastern Temple Plinth
5
7
9
28.00
32.00
38.00
(5-3) Steeplejack Access
4
6
8
51.00
56.00
1:06.00
(5-4) Balcony of Dawn
5
6
8
32.00
38.00
44.00
(5-5) Magnate's Garbage Chute
19
24
30
1:22.00
1:32.00
1:50.00
(5-6) Advisor's Balcony
16
20
24
1:04.00
1:14.00
1:24.00
(5-7) Toppled Collonade
8
10
12
43.00
48.00
55.00
(5-8) Infested Pediment
8
10
12
39.00
44.00
50.00
(5-9) Slimy Downspout
0
1
2
15.00
17.00
20.00
(5-10) Substation Gearbox
12
15
18
49.00
57.00
1:05.00
Royal Quarter: Temple Grounds
Level
Gold Flashes
Silver Flashes
Bronze Flashes
Gold Time
Silver Time
Bronze Time
(6-1) Basilica Spotlight
7
9
12
57.00
1:06.00
1:15.00
(6-2) Parliament Boxes
10
13
17
1:02.00
1:11.00
1:20.00
(6-3) Tithe Depository
18
22
26
1:19.00
1:28.00
1:37.00
(6-4) Exposed Belfry
15
18
21
56.00
1:02.00
1:10.00
The Summit: Holy High Terrace
Level
Gold Flashes
Silver Flashes
Bronze Flashes
Gold Time
Silver Time
Bronze Time
(7-1) High Temple Buttress East
5
6
8
1:21.00
1:28.00
1:37.00
(7-2) High Temple Buttress West
4
5
7
50.00
55.00
1:02.00
(7-3) Pallbearer Lifts
5
6
7
42.00
45.00
51.00
The Summit: Graveyard of the Faithful
Level
Gold Flashes
Silver Flashes
Bronze Flashes
Gold Time
Silver Time
Bronze Time
(8-1) Grand Skyway
0
1
3
1:36.00
1:40.00
1:44.00
(8-2) Second Sun
78
90
105
5:40.00
6:10.00
6:40.00
(8-3) Oblivion's Edge
0
2
4
57.00
1:02.00
1:10.00
3 Comments
Ansiando  [author] Feb 7, 2016 @ 1:57am 
DeRockProject (jongyon7192p) Aug 26, 2015 @ 1:33am 
Nice! You can use my guide to add memento numbers, too, if you want. Dunno what the best way to do that is, without making a mess of the nicely laid-out tables.
Ansiando  [author] Aug 26, 2015 @ 1:16am 
Added to the resources page on speedrun.com so runners know exact requirements. http://www.speedrun.com/Camera_Obscura