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If i may point out some needed fix areas though;
-Currently the "Zoology" skill it comes with only levels up when you capture a monster, and nothing else, not fighting with the creature or anything.
**More Importantly though, many of the monsters seem to want to wander away from you while they are summoned, forcing you to need to resummon them frequently,
This might not be such a big deal Except, you can't put them in a Quick slot because everytime you summon or dismiss it's replacing the item**
I would suggest a Skill Work around for this, Create a unique Skill for each Monster Summon, but Require that it be unlocked by actually capturing the monster once.
By doing this the Skill could simply be a toggle Summon/Dismiss Skill. This Could also allow you to create Unique Monster entries that could level up >if you wanted to< This method acctually opens up a lot of options.