Cities: Skylines

Cities: Skylines

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Charleston
   
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5.271 MB
Mar 14, 2015 @ 8:18pm
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Charleston

Description
A functional map of Charleston landscape with highway, train, boat, and plane routes.
7 Comments
johnwallx Aug 7, 2016 @ 9:50am 
Do you have a geographic bounding box that you were working from? If so, could you please post the LAT/LONG data?
The Kingfish Apr 18, 2015 @ 9:01pm 
One thing, though, is that there is no oil or ore in the real charleston, but i assume you put those there for function purposes, and are you from charleston?
The Kingfish Apr 18, 2015 @ 8:58pm 
Ah yes, My glorious city... I cant wait to see how people replicate it
SBGaming Apr 11, 2015 @ 8:43pm 
Other than making farmland richer, denser tree coverage in areas that would make natural forestry areas would also be useful. Although you can make an area better for forestry just by spamming trees, I ended up skipping the forestry industry in the early part of the playthrough as I couldn't find an area that worked for me. I only recently decided to spend $10-15,000 covering an area with trees that would make a good forestry area.

At the moment I have my residential bounded in between the Oil and Ore deposits as well as the highway. It's only until recently in the Let's Play where I've really had the budget to spread the roads and services out to sprawl residential where I want it to sprawl, and areas where I could have sprawled to I was reserving for High Density (part of my play style is to not later do a mass rezone of low density to high density like a lot of players tend to do).

Overall, I'm enjoying the playthrough.
SBGaming Apr 11, 2015 @ 8:43pm 
With regards to oil and ore placements, it's hard to say, although with my style of play, it has been somewhat hard to develop a reasonably sprawling residential/commercial zone early on without the industry getting in the way. With that said, with the default settings (no mods that increase the richness of deposits), I've noticed that the oil industry in particular, eats through the resources within range fairly quickly.

I will say though that I might suggest moving the oil deposit away from the current starting tile. Given that you can't even specialize in Oil until Busy Town (5th Milestone) when you'll have access to atleast three tiles with a fourth tile at the next milestone, it'd be better to have the nearest deposit one or two tiles away. In particular, near the tip of the peninsula would be an ideal spot. Same with Ore, but to a lesser degree since you do get the Ore industry a bit earlier than Oil.
Spazinski  [author] Apr 11, 2015 @ 9:06am 
Thanks for the feedback! I can update the fertile land to be a bit richer. In what different way would you prefer to see the ore and oil?
SBGaming Apr 4, 2015 @ 9:03pm 
I just wanted to say that I started a let's play on this map. I like the landscape and the highway rail and ship connections (though the later two I have as yet to utilize). In particular, I like that the ships can sail quite far upstream which makes harbors quite flexible regarding placement.

The only thing I'd like better is slightly different ore and oil placements and a bit better fertile land for farming. Right now it's spotty at best

Currently up to 8 episodes with a few more ready to go.

Playlist here: https://www.youtube.com/playlist?list=PL_TaLox9IfpZpXJp32l5_utRbnuAUR14D

I looked at a variety of different maps to find one that interested me enough. This one definitely won out.