Garry's Mod

Garry's Mod

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ttt_stone_v2
   
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Content Type: Addon
Addon Type: Map
File Size
Posted
2.337 MB
Mar 9, 2015 @ 4:52pm
1 Change Note ( view )

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ttt_stone_v2

Description
I don't own this map I'm just uploading it to the Workshop.

It's a very simple but decent map for the Trouble in Terrorist Town gamemode.

If you want to fix the "shiny" textures on the guns and ammo boxes, etc. type 'mat_specular 0' in console and it should fix it.

The original author (I'm assuming) is a user by the name of Marcem7121 who started this thread:
http://www.zombiemaster.org/smf/index.php?topic=10090.0
So all credit goes to him.
Popular Discussions View All (1)
0
Mar 15, 2015 @ 6:54pm
PINNED: Fixing the "shiny" textures on guns and ammo boxes
bam
13 Comments
Eyeguy !1! Jan 31, 2021 @ 4:33pm 
woah
Lambda Sep 21, 2015 @ 12:45am 
so need pie?
bam  [author] Mar 15, 2015 @ 9:30am 
No problem.
Phaota Mar 14, 2015 @ 10:36pm 
Thanks for the code.
bam  [author] Mar 14, 2015 @ 9:35pm 
That will also work for other maps that have this lighting issue. The map Clue (not sure if all versions, though) has this as well.
bam  [author] Mar 14, 2015 @ 9:34pm 
'mat_specular 0' in console. The game might lock up for a little bit when you enter it so just give it a few seconds.
Phaota Mar 10, 2015 @ 6:20pm 
If you do remember, please let me know. Thanks.
bam  [author] Mar 10, 2015 @ 5:23pm 
Depending on your graphics settings in-game you may not notice it. There's a console command to fix it but I don't remember it off the top of my head.
bam  [author] Mar 10, 2015 @ 3:01pm 
They're not missing texture, it's just the bloom on the map makes them super shiny-looking.
Phaota Mar 10, 2015 @ 2:43pm 
I notice a problem though. The guns in images five and six are missing their textures, so it is showing up as green and silver.