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sbox_godmode
"sbox_godmode" = "0" ( def. "1" )
archive notify replicated
- When enabled all players will be invincible
> print(hook.Run("GetFallDamage", Entity(1), 10))...
10 nil nil nil nil nil
print(Vermilion:GetModule("server_settings"):GetData("disable_fall_damage"))...
1
even after:
lua_run Vermilion:GetModule("server_settings").Hooks["GetFallDamage"]["GetFallDamage"] = nil
no fall damage.