Zainstaluj Steam
zaloguj się
|
język
简体中文 (chiński uproszczony)
繁體中文 (chiński tradycyjny)
日本語 (japoński)
한국어 (koreański)
ไทย (tajski)
български (bułgarski)
Čeština (czeski)
Dansk (duński)
Deutsch (niemiecki)
English (angielski)
Español – España (hiszpański)
Español – Latinoamérica (hiszpański latynoamerykański)
Ελληνικά (grecki)
Français (francuski)
Italiano (włoski)
Bahasa Indonesia (indonezyjski)
Magyar (węgierski)
Nederlands (niderlandzki)
Norsk (norweski)
Português (portugalski – Portugalia)
Português – Brasil (portugalski brazylijski)
Română (rumuński)
Русский (rosyjski)
Suomi (fiński)
Svenska (szwedzki)
Türkçe (turecki)
Tiếng Việt (wietnamski)
Українська (ukraiński)
Zgłoś problem z tłumaczeniem
Well, after 2 months of fu$king with D3 .xml's i could did it only by replacing bonnet camera view (hood camera). Better then nothing =)
A bit later i will record video with examples, and will make guide/post.
http://steamcommunity.com/sharedfiles/filedetails/?id=392673166
http://steamcommunity.com/sharedfiles/filedetails/?id=380898456
P.S. ALL HAIL TO Tex-Rec!
thanks
btw: My curently setting was a but to much for the 4:3 but by decreasing the fov on all cam types was better. Also removing -10 or -15 on all FOV should be fine for you.
Example: if the fov there was set to ( 130 ) for your screen ( 115 ) is enought and fits totally.
Good Luck.
Applied your adjusted settings, yes FOV above 100 is so much better!! Cockpit view is playable now!
On some cars camera might be clipping through models though, but its not a big deal. Also on-the-roof cam and follow up cam (like when "return to paddock area") have become a bit aestethicaly distorted (roof cam clipping through car's roof), again, it is tolerable.
Thank you for sharing your findings!