This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Genre: Strategy
Platforms: PC, Mac
Languages: English
Aug 26, 2014 @ 12:21pm
Aug 11 @ 11:16am
Recent Announcements View All (10)
Thieves, urchins, and murder ballads: Antihero at PAX Prime
Screenhots, video, and PAX EAST!
Release date: Early 2017
Antihero is a fast-paced 4X strategy game with an (Oliver) Twist.

- Operate a Thieves' Guild in the heart of a gas-lit Dickensian city overrun by corruption, vice, and greed
- "Civilization" meets "Hero Academy" gameplay
- Scout territory to determine what your foes are planning
- Hire street urchins and train them in the finer points of thievery and skulduggery
- Infiltrate banks, factories, and other powerful institutions.
- Steal resources to upgrade your Guild and buy powerful tools of the trade for your Master Thief
- Multiple paths to victory. Choose a non-violent route, using blackmail against the corrupt forces that run the city; or use more... "direct" methods against your foes and rent yourself out as an assassin, accepting contracts from the mysterious stranger who appears near your Thieves' Guild

Play through the single-player story-driven campaign, or take on rival guilds in the game's cross-platform asynchronous multiplayer mode.

Antihero has been in development for about two years, and our small team of two is working full-time on it. We hope to have an Early Access release in early 2016, with a 1.0 following within a couple months of Early Access.

You can read more about the game, the team, and our progress at the Antihero devblog:
Popular Discussions View All (5)
Aug 29, 2014 @ 1:31pm
Just for the badge
Oct 11, 2014 @ 6:10am
Why not Windows Phone?
Aug 31, 2014 @ 11:19am
Kickstarter or similar?
< >
drake31 Sep 19 @ 11:57am 
TotalBiscuit sent me here
I have to say it got me really interested, and Antihero jumped to my TOP list of games i really want to play.
Hopefully everything goes as it should with development and release.
Good luck
rainsodden Sep 13 @ 11:15pm 
Loved playing the demo at PAX. Can't wait for release!
xMzSpelledx Sep 10 @ 9:16pm 
Loved this game at PAX West. Didn't see a single person running the booth, but was one of the few games there that didn't need to be explained by a dev. Looking forward to this!
WhiteRabbit  [author] Sep 8 @ 10:10am 
Thanks! We're getting close!
mburrough Sep 5 @ 10:08pm 
Really enjoyed playing the demo at PAX. Can't wait to try the full game!
KCritical May 2 @ 1:47pm 
Thank you, I look forward to this game, it looks just up my alley.
WhiteRabbit  [author] May 2 @ 10:26am 
Hey KCritical - we're planning to wrap up development in early Fall, though will likely launch in early 2017 to avoid competing with all the AAA releases that launch around Christmas.
KCritical Apr 27 @ 1:50pm 
Played a bit of this at PAX East recently, I look foward to it, any word on the current timeline just because some of the anncouments are a bit old.
Odi Aug 22, 2015 @ 4:55pm 
That makes me so happy
WhiteRabbit  [author] Aug 22, 2015 @ 4:54pm 
Odi: nope, no external account of any kind.