This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Comatose
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Platforms: PC, Mac, Linux
Posted
Updated
Aug 1, 2014 @ 2:53am
Sep 8, 2014 @ 10:40am
Recent Announcements View All (5)
Exclusive Demo!
Try to Survive Your Own Dreams in Comatose
Description
Release date: Early 2015
Comatose is a psychological horror game that explores the dreams and nightmare of a man with a dark past. After a terrible car accident you are put into a coma and forced to explore your evil and mysterious mind to build back your sanity piece by piece. With 100's of different dream and nightmare sequences that can happen at any random time the experience is different every time you play. Promised to drag you into an emotional and deep story, as well as the terrifying insanity of your worst nightmares, Comatose will make sure you sleep with a nightlight on.



It seems every horror game that is released follows the same formula: a dark environment, only lit by the circular light of your flashlight. While that may work for some people, our goal is to make Comatose a terrifying game without the use of cheap scare tactics. In doing this, we hope to give our players a fresh and exciting horror game, different from all the rest.



After a terrible accident, you are put into a coma. In order to regain your sanity, you must fight your way through nightmarish instances using whatever means necessary. You will relive the life of a horribly broken man, and along the way fight your darkest fears. Striving to be more than a cookie-cutter horror game, we will deliver a terrifying, dark experience that offers much more than your standard horror game.



After waking up in a coma, you will have to explore this terrifying new world - all created in your own mind. Through exploring the environment, you will trigger random nightmare sequences. In order to get out of your coma alive, you must relive your life and come to terms with the decisions you have made. These sequences are completely random. At the beginning of each new game, they are randomly created throughout the game, save for some key story driving sequences. In doing this, we hope to create a new heart stopping experience every play through.



These nightmare instances are triggered through several methods. Story line driving instances are triggered by finding specific items or places. Secondary instances are spawned randomly at the beginning of every new game. When you find one, you are instantly thrown into the nightmare. This creates highly stressful game play, where split second decisions can make the difference between life or death.

Key Features

  • 100's of dream/nightmare sequences to play through.
  • Dynamic game play through non-linear story line.
  • Unique weapon/combat system.
  • Haunting open world to discover.
  • Terrifying experience without cheap scare tactics.


Popular Discussions View All (2)
3
Oct 10, 2014 @ 10:57am
введите заголовок
Netnika
1
Oct 18, 2014 @ 1:25pm
wat
ssg2
401 Comments
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Media Breakdown Dec 12, 2014 @ 10:49am 
Congrats on being greenlit! :)
Kill'em All Dec 5, 2014 @ 4:58am 
nice
Vanish Nov 8, 2014 @ 12:59pm 
nice
BYE BYE Oct 30, 2014 @ 9:09am 
nice
U.J.H. Oct 30, 2014 @ 2:54am 
Seems quite inspired by Sanitarium : D
=GSG=FoxyRoxy Oct 29, 2014 @ 8:24am 
nice
Exclamat!ON™ Oct 21, 2014 @ 5:02pm 
Looks Amazing!!! I look forward to playing a demo of this, or wait for full release!!!
ΩAgumonΩ Oct 18, 2014 @ 8:37am 
nice
QUIGI Oct 12, 2014 @ 11:28am 
i ment cheap scare tactics
QUIGI Oct 12, 2014 @ 11:27am 
hmm i like the idea of little to no scare tactics. i think thats what make a good horror/thriller game im going to use Outlast for an example, there were like 4 jump scares in total between the main game and dlc and that was okay but what made it scary was the atmosphere and the actual chases within the game, and watching the gameplay trailer thats what i saw was tense unsettling areas and intense chases where you dont know what youre running from so ill give it a go when it comes out!