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Anyway, I'd like to note that, as far as I understand it, a new seed ship will spawn every time X energy is collected in a game. There is a theoretically infinite amount of artifacts (and seed ships) that can exist in a game - it's just that you'll probably experience a shortage of one type or another.
Energy clash energy costs are increased by 100 or 200, not sure, per card played, and their weight increases by 2 as well (which makes them VERY powerfull if you have the energy to play them).
If you right click on a system star and activate Defence plan (I think it is call). using that planets of tier 1 and upwards begins to keep a small defence force surrounding the planet and keep enemies at bay.
The cost though should be keept in mind as it will cost some money to supplie and built them however this will keep enemies occupied until your fleet arrived :)