Zainstaluj Steam
zaloguj się
|
język
简体中文 (chiński uproszczony)
繁體中文 (chiński tradycyjny)
日本語 (japoński)
한국어 (koreański)
ไทย (tajski)
български (bułgarski)
Čeština (czeski)
Dansk (duński)
Deutsch (niemiecki)
English (angielski)
Español – España (hiszpański)
Español – Latinoamérica (hiszpański latynoamerykański)
Ελληνικά (grecki)
Français (francuski)
Italiano (włoski)
Bahasa Indonesia (indonezyjski)
Magyar (węgierski)
Nederlands (niderlandzki)
Norsk (norweski)
Português (portugalski – Portugalia)
Português – Brasil (portugalski brazylijski)
Română (rumuński)
Русский (rosyjski)
Suomi (fiński)
Svenska (szwedzki)
Türkçe (turecki)
Tiếng Việt (wietnamski)
Українська (ukraiński)
Zgłoś problem z tłumaczeniem
well, it is the best "Tag" Ive played so far.
only played 5 of the star rated ones.
but this one actualy has puzzles :)
& yes as Ætterna said, you can get past the crushers.
coming back with the cube was harder, without gel.
as they get destroyed, if they slightly touch the crushers.
but I got some gel later, to complete all parts of your map.
glad I did.
I used the light bridge method, in 1 of my portal 2 maps.
so I have to like that :)
returning my blue gel, near the end, had me for a bit.
for the crushers, maybe add a laser field or fizzler, on a timer.
so imposible to reach cube or get back with it, walking.
good luck /skill with future maps
Basically I just went to the left room, took the cube, took the one from the pit, put both of the square buttons, went inside, jumped up, bounced them off with the blue gel and finished the map.
Didn't have to enter the right room at all...