This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Ninja Pizza Girl
Platforms: PC, Mac, Linux
Languages: English
Players: Single-player
Jul 14 @ 12:12pm
Aug 1 @ 12:54pm
Recent Announcements View All (3)
Greenlit and Kickstarted
Ninja Pizza Girl now supports Linux!
Ninja Pizza Girl is the story of Gemma, a sixteen-year-old girl working as a pizza delivery girl in a cyberpunk dystopia. She lives in a world where slums teeter on top of skyscrapers, where powerful mega-corporations exploit the poor and where quality pizza is hard to come by. Gemma must fight to keep her ideals, her family and their business intact in face of the most merciless enemies known to any teenage girl – other teenagers.


Ninja Pizza Girl is a level-based platform game that draws inspiration from “Mirror’s Edge” and the Sega 16-bit classic “Sonic the Hedgehog. Its deeply-woven story explores bullying, emotional resilience and the importance of boundaries - themes of real relevance that are mostly ignored by the videogames industry.

Ninja Pizza Girl is a game that’s welcoming. We want people who have never tried a platform video game before, maybe never tried any sort of video game before to be able to play it and have fun. This is a game of joy and exhilaration, not a brutal exercise in masochism. This is a game that’s easy to enjoy but tough to master.

New players will find each level offers a forgiving experience of thrilling jumps and exhilarating falls while skilled players can optimise the selection of routes on offer to chase that perfect run.

This inclusive game style is achieved through multi-layered level design. If you miss a jump or fail a platform section, you'll fall down onto a path that will be slower and lower-scoring but also easier. This creates an experience that seamlessly adjusts to the player’s skill level while rewarding improvement. In addition, this approach produces deep game levels that are fun to replay and explore.

Emotional Resiliance

Sometimes the world is bright and full of colour. Sometimes it’s a grey world of shadow. But it’s not the world changing. It’s you.

Instead of tracking the player’s physical health, Ninja Pizza Girl tracks something far more relevant - your ability to deal with the crap life throws at you.

Hurting yourself in the game is annoying, but something that Gemma can deal with. Hurting yourself in front of a bunch of your fellow ninja however, is a serious issue. The rival ninja all stop to laugh at her. Shadows lengthen and colours drain from the world. If Gemma doesn't stop the ninjas laughing or run away in time she'll fall to her knees and give up. And giving up is something the player can ill-afford when there’s pizza to deliver.

On the other hand, when Gemma’s spent some time running fast and landing smooth jumps, she gets in the zone. The world blooms with vivid colour and she runs like wind.


Despite its unusual premise, Ninja Pizza Girl’s story is based on the real-life experiences of our two eldest daughters going through High School. Being a teenager is tough. Being a teenager that’s slightly different to all the other teenagers around you is a nightmare.

Ninja Pizza Girl is a story about a girl running straight into those differences at breakneck speed and coming out the other side bruised, battered but proud and still defiantly herself.

This story is an integral part of the game design, directly inspiring many of the game's unique mechanics.

Our enemies are a great example of this. Even though they're wearing ninja outfits, they're teenagers just like the main character. But instead of working for their Dad, they work for a “cool” Megacorporation. When they attack you, they don’t cut you in half or shoot you in the face. They trip you, mock you and throw garbage at you. They film your humiliation and post it on the internet. They're bullies and when you've been knocked over and a bunch of them are laughing at you – you feel bullied.

We've watched people play our game and seen that this real-world inspiration produces an emotional impact way stronger than buckets of blood and gore.
Popular Discussions View All (1)
Aug 22 @ 10:22am
Good name
Staff Sgt. Adamasta
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gots-sp Sep 10 @ 5:53am 
HellsKeyper Sep 7 @ 9:58pm 
looks fun!
PineGr3en06 Sep 1 @ 6:01pm 
Awesome game.
Black Raven Aug 31 @ 11:21am 
Limmin Aug 30 @ 4:28pm 
This looks awesome.
N.A-3/\O Aug 29 @ 2:30am 
Kazik pożeracz szklanek Aug 26 @ 4:47pm 
little wonders Aug 25 @ 7:45am 
what the
Alucard Aug 23 @ 9:35am 
this looks interesting, looking forward to it's releas
::▲ solvENt ▲:: Aug 22 @ 11:55am