Crusader Kings III

Crusader Kings III

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Lost Souls-Isekai Campaign
   
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10.910 MB
Jul 15, 2022 @ 4:54pm
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Lost Souls-Isekai Campaign

In 1 collection by Armaman
Lost Souls Collection
3 items
Description
Ever wondered what it would be like to be cast back in time to the medieval era? Want to change the course of history as a knowlegable ruler aware of what the future may hold?

This is a mod designed for those who wish to change the flow of history, based on the perspective of you, the ruler. A traveller from another history shows up at your court. What you do from there may change the future of your realm and, possibly, the world.

This mod is mostly feature complete, but due to the many gameplay changes and interations, beta testing and feedback would be appreciated. Also, any writers wishing to improve the prose of events and descriptions are welcome to submit their edits to me. I am great at programming and creating interesting gameplay features, not so much at writing.

Mod main points:
  • Modern Character - Customize your character from the modern era (2020 pre-covid) with the full power of the Ruler Designer! You can also select from some pregenerated characters based on your ruler's culture. Or have their stats and starting background chosen randomly. There are many different kinds of educational and occupational backgrounds to choose from, affecting what knowledge they bring with them into the past, and thus what innovations might be unlocked.
  • Innovations - Many new innovations have been added ranging from societal changes to various forms of industrialization. They can provide many benefits, though not everyone is quick to embrace new ways, especially those who have much to lose from new ideas and inventions!
  • Culture and Innovation Spread - The Modern culture is very advanced compared to most other cultures, however the traveller is the only member when they initially arrive. Concepts spread rather quickly, though they usually do not have any benefit by themselves; it is by the culture adopting Practices that they are utilized. Characters can also create Inventions and Material Formulae through Inspiration events.
  • Culture Head It is most advantageous to be the Culture Head of your culture or quickly become so, as it will allow you to direct the adoption of certain Practices implicated by the Concepts introduced by the traveller from another history.

Primary Job descriptions:
There are several jobs available with their own personal focuses, each with their own effective playstyles based on how they affect your realm's advancement:
  • Retail Worker-Basic knowledge of modern concepts from high school education and working in a capitalist economy (wash hands, basic economics, bicycles, etc)-Baseline impact on society if certain concepts were known
  • Diplomat-international relations experience- will focus on statesmanship, alliances, and cultural reforms-Your many vassals and allies, swayed by your personal schemes, will follow you leading the people into a new age under the national banner
  • Military Officer-military leadership experience-will focus on logistics, organization, and developing the armies at your disposal-Armies of well supplied riflemen and artillery
  • CEO-practical business experience-will focus on economics, tax revenue, administration, and production of various materials-There will be lots of gold to spend on important construction projects and mercenary armies to defend your large domain
  • Intelligence Officer-intelligence analysis and agent handling- will focus on intruige, espionage techniques, and methods of interrogation and propoganda-Hostile schemes will be quite plentiful and easy to execute, and the populace will not easilly rebel or slip control
  • Surgeon-Practical medical experience-will focus on improving sanitation, lifespan, and treatment of diseases-There will be many more people alive that would have otherwise died or never been born

Compatibility
This mod strives to be as compatible as possible but some mechanics required overwriting certain vanilla files and entries. NOT Achievements compatible, unfortunately. Make sure this is after the required Lost Souls framework mod in the load order. I would recommend starting a new save when installing this mod.
List of overwritten vanilla files/entries:
  • 00_spymaster_tasks
  • 01_ep1_custom_loc
  • 10_health_values
  • 00_county_corruption_effects
  • 00_pregnancy_effects
  • 20_health_effects
  • 20_health_triggers
  • 00_holdings, unfortuantly, to add the new buildings

Future Features:
More Jobs
Additional innovations and gameplay effects
Hobbies- innovations unlocked that are not dependent on intial job
Other features based on community feedback

Personal Note:
This is my third published CK3 mod. Let me know in the discussion section about improvements, bugs etc. and I will try to address your concerns. This mod was created mostly for my own enjoyment of CK3 and interest in isekai/time travel stories, and I would like to share it with you. Improving it would help us both. I do this in my spare time,
but if you want to send me a tip you can do so here: PayPal[www.paypal.me]
Patreon[www.patreon.com]


Credits and Legal:
All images and icons used are to my knowledge public domain or have zero restrictions on their use. Wikipedia text cited in associated text file.

Localization notes:
If anyone wishes to assist with translation, feel free to reach out to me.
Popular Discussions View All (2)
4
Jul 25, 2022 @ 12:22pm
PINNED: Lost Souls-Isekai Campaign-Bug Reports
Armaman
1
Aug 9, 2022 @ 2:50am
PINNED: Lost Souls-Isekai Campaign-Future Ideas and Suggestions
Armaman
36 Comments
thisNameNull Sep 19, 2024 @ 12:15pm 
Adapted for Fallen Eagle and Crusader Wars. You can retake rights for it.
https://steamcommunity.com/sharedfiles/filedetails/?id=3333969802
Armaman  [author] Dec 19, 2023 @ 1:48pm 
@NordBo If it is an update to be compatible with the latest version of CKIII, you have my permission. Just be sure to credit me as the original mod creator. I reserve the right to continue the mod off this branch.
As previously mentioned, maintaining multiple projects across many patches and DLC updates is difficult for one person. I am thankful that people were interested enough in the mod to continue maintaining it.
Nordbo Dec 19, 2023 @ 11:06am 
Hey @Armaman, I have updated your mod for the newest update 1.11.3. Would it be alright with you if I uploaded it to the workshop?
Masato Nov 25, 2023 @ 2:45pm 
Strength to you, buddy !
SimplyExisting Oct 10, 2023 @ 11:23am 
Take your time, worst case scenario, someone else might pick up the mod and update it to keep it alive. It's a great mod and it'd be a shame if it died here.
Armaman  [author] Oct 5, 2023 @ 5:34pm 
I'm still alive, life has been difficult. I may get back into CK3 modding, but depends on motivation and when the constant stream of updates and DLC slows down. I program for a living, and I find that it is difficult to maintain several projects simultaneously. Thank you to everyone for your support!
Masato Aug 5, 2023 @ 1:09pm 
Your mod is everything I ever dreamt of, (Yankee one too). It's very hard to find this kind of thing in any game so thank you very much !
MainTerranGallian Feb 17, 2023 @ 4:58pm 
It been a while has there been any new about updates?
Kangarus Jan 6, 2023 @ 7:41am 
Tried running it with Asia Extended, no innovations of any kind show up with the added cultures, not even the base game ones. Could be a problem with the Renaissance mod I've got added but thought I'd let you know. If/when these Lost Souls mods get updated, a compatibility patch with that/those mods would be much appreciated.