This game has been Greenlit by the Community!

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Friendship Club
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Genre: Action, Shooter
Platforms: PC, Mac
Languages: English
Posted:
Updated:
May 2, 2014 @ 6:21am
Aug 1, 2014 @ 12:54pm
Recent Announcements View All (19)
Release #15 - GO!
Full Changelog:

19th January - 30th January

Art:
  • Icons on dream machines: speedometer, stars on round counter.
  • Start screen illustration stuff.
  • Added a % (percent) symbol to our custom fonts.
  • Branding things for a certain unannounced expo stand.
  • New logo work, bits and pieces.
  • Improved stats screen with more pies and floaty pies.

Animation:
  • New standoff countdown animations.
  • New round start / "GO!" text.
  • Animated a small square to test XML Gibson export.

Code:
  • Added masking and sliding to round select machine.
  • Added sliding and particles to speed select machine.
  • Reversed display order of speeds on speed select machine. (Fastest is now at the top.)
  • Added rotation to arena select pieces.
  • Fixed bug in new arena select state where there was no controller input cooldown.
  • Attempted to implement xml files exported from AfterEffects using XML Gibson. No success so far...
  • All sfx now play through the FMOD Sound Engine.
  • Added new easing function so ease can be calculated from start and end value and not start and change value.
  • Fixed bug in stats screen where 2nd/3rd/4th players could not control navigation.

Audio:
  • First sound event in FMOD Studio.
  • Set up project directories & workflow.
  • Attached a door handle on the inside of the vocal booth cupboard thing that we have.
  • Character select events combined and implemented in fmod project.

Misc:
  • Cross-posted last releases blog post.
  • Did company accounts.
  • Big ol' brainstorm to improve one-line marketing message / description of the game.

Press:
  • Started press list database / backend / website.
  • List press contacts name/email in table.
  • Edit press contacts.
  • Log emails sent to press contacts.

Release #14 - Stats!
Full Changelog:

5th January - 16th January

New Features:
  • Stats screen

Known Bug/s:
  • Stats screen can only be controlled by the winning player!

Code:
  • Finger Of God now spawns 1 second after a player dies. This is to prevent instant return-blows when somebody dies from a headbutt.
  • Finger Of God now has giblets that spawn when it hits the floor.
  • Added a little bit of Wobble to the corner / avatar boxes.
  • Curtains transition implemented.
  • Implemented first pass of intro state, mode select state, arena select state and the transitions between them.
  • Implemented game stats screen.
  • - Stencilling / masking to make the pie display properly. It has a strange perspective.
  • - Recolour avatars when players exit the stats screen.
  • - Implemented near miss statistic.
  • - Added new fonts to the game.

Art:
  • Stats screen for Timmy's Bedroom / House.
  • Stats screen for The Wonky Wagon.
  • Created some custom fonts! Cool as heck.

Animation:
  • Curtains opening & closing animation.
  • Started animating the 3 "dream machines".
  • - Turning handle on one, bubbles bubbling on another, numbers flipping on another.
  • Previs for Intro state, mode select state, arena select state.
  • Previs for Stats state.

Audio:
  • Nick worked to Tom's previs visuals.
  • Pitched up monkeys to make them sound like curtain pulls...

Description
Release date: Available now. Regular updates ongoing.
Monsters! Mayhem! Imaginary friends do nightly battle for the favour of their creator! Who will endure? What will be left of them? Come with us as we venture into the mind of young Timmy Bibble in...

TIMMY BIBBLE'S FRIENDSHIP CLUB!



Friendship Club is a local-multiplayer bullet-hell arena shooter for PC and Mac.

Play as one of Timmy's four best (and imaginary) friends. Chud - a beast from the mountains. Old Man Ricketts - a prospector driven mad by his lust for gold. Shakey Jake - a ninja, bandit, skeleton... thing. The Canardinal - a duck from the Vatican!

Fire bullets that bounce forever. Catch bullets with supreme agility. Headbutt your opponents into oblivion. Be the best friend ever for little Timmy!


  • 2 - 4 Player Local Multiplayer
    Get your friends together in the same room for the ultimate showdown!

  • 6 Game Modes
    Classic, Unarmed, Standoff, Bullet Hell, Bully/Target, Sticky Rugs (working title).
    More to come!

  • Procedural Level Generation
    Each environment has its own set of procedural content rules, as well as its own gameplay elements built in to it. (Currently two environments). No match is ever the same! more to come!)


    Timmy's Bedroom generation.


    The Wonky Wagon generation.

  • Adjustable Game Speed
    Play super slow-mo, HYPER_SPEED, and everything in between.


    HYPER_SPEED. The fastest game ever!


    SUPER DESTRUCTIBLE TERRAIN?!

  • Transparent Development
    Builds with new features released every few weeks -- watch the game come together as we're developing it! Engage with us and give us your feedback. Help us get it on to Early Access!

  • Single Player
    A whole bunch of you have requested single player, so now you're going to get it! It's worth mentioning that we're concentrating on the multiplayer for the time being, but it will happen!




  • "Best Game Name!" - Golden Teabag Awards 2014

  • "People’s Choice Indie Award!" - GEEK 2014

  • "Best Game!" - TIGA Game Hack 2013


  • "I want to play it again. Right now. Bring it back to the office at once!" - Keith Stuart[www.theguardian.com]

  • "This is insane. I love it though, it’s great!" - Polaris / Yogscast

  • "It’s like Icaruga but weird." - thekillerbits

  • "You'll be having plenty of fun for ages, just ask my sister!" - indieretronews.com

  • "What's here right now is pretty darn good." - IND13.com

  • "Be prepared to lose a few friends when you trump them for the fifth round running before they can even move. Friendship Club is another 'I want it' game." - lordmatt.co.uk
Popular Discussions View All (1)
5
Jul 29, 2014 @ 5:27pm
We'd like to hear your feedback!
Force Of Habit
142 Comments
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Force Of Habit  [author] Jan 19 @ 3:57am 
F4/80: We haven't announced the date yet! You can sub to our mailing list on timmybibble.com if you want to be the first to know! (Sometimes/rarely updates on our other games too).
F4/80 Jan 12 @ 6:04pm 
Is there a release date for steam? i thought it should be soon, see comment below :-)
LovelyQyla Sep 21, 2014 @ 7:59am 
It looks really good, a blast to play with friends and full of humor
[CN]Johns0n Aug 21, 2014 @ 3:44am 
Thank you :)
Force Of Habit  [author] Aug 21, 2014 @ 3:34am 
[CN]Johnson: once the game is released on Steam, yes.
[CN]Johns0n Aug 21, 2014 @ 3:25am 
I bought it from Groupees BUILD A GREENLIGHT BUNDLE 6, will I get the steam key?
Force Of Habit  [author] Aug 13, 2014 @ 12:06pm 
@harald.kertner: soon!
F4/80 Aug 13, 2014 @ 11:31am 
will it be available on steam store?
Force Of Habit  [author] Aug 1, 2014 @ 2:20pm 
Thank you so much everybody! <3
STVR Aug 1, 2014 @ 1:52pm 
Aww yeah, way to go!