Warlock 2: the Exiled

Warlock 2: the Exiled

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Moonshadow Legion
   
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Apr 11, 2014 @ 4:40pm
Apr 11, 2014 @ 5:16pm
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Moonshadow Legion

Description
V1.1 Edited to fix the settler unit, giving it the settle ability.
7 Comments
RaozSpaz  [author] Apr 21, 2014 @ 8:25am 
Your welcome.
ElMorte Apr 20, 2014 @ 3:27pm 
Thx figured it out somehow :)
RaozSpaz  [author] Apr 20, 2014 @ 2:26pm 
@skycrow: There is a plan in the near future to create a great mage, but I am currently trying to work on getting another race made for a friend of mine. An assassin/infiltration based race. Should be fun.

@ElMorte: When you go into your race, go into the building tree. While you are there, on the left is an option to modify your Capital, Castle, and Settler. That is where you link your capital building to your race. Note that you still need to make your Castle in the Custom Buildings and make a version of it in the Combat Building so that it will shoot like you want it.
ElMorte Apr 18, 2014 @ 9:01am 
How do i link the capital building to my new race?
skycrow Apr 18, 2014 @ 12:31am 
Any plan to create some pre-set custom great mages with the race?
RaozSpaz  [author] Apr 16, 2014 @ 8:10pm 
Nah. It didnt require any editing. You need to make a new ability that is based off the built in settle and change it to where instead of a normal city it creates one of yours (and in order to do this, you have to have the capital building already made within your mod).
GarGhuul Apr 16, 2014 @ 7:09pm 
Did adding the settle ability require .xml editing? I can't seem to find the option in the basic editor.