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SightLine
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Platforms: PC, Mac, Linux
Languages: English
Players: Single-player
Posted:
Mar 23 @ 5:22pm

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Recent Announcements View All (6)
SightLine: The Chair - brand new DK2 demo released!
Fighting Mechanics Preview (WIP)
Description
Release date: December 2014
Don't have an Oculus Rift? Don't worry, the game works on regular screen as well!

This is a story of how are the laws of physics broken

Enter a world where the reality itself is deteriorating. A mysterious infection is spreading through the Solar System, breaking down the laws of physics and taking away the consistency of world around them.

Humanity has abandoned Earth and built HeLiOs, an enormous station submerged under the surface of the Sun. A temporary refuge where they urgently try to find the secrets behind the reality splinters. You must make sense of the volatile world you have been thrown in, as things can change by simply looking away, and survive long enough to unveil its mystery and save humanity.

SightLine is a sci-fi story driven, environmental action puzzle game, based on our award winning prototype from the 2013 Indiecade VR Jam. With unique core gameplay mechanics designed to craft a surreal and unique experience, Sightline will be far from reality you are familiar with.

How do you play?

SightLine is a game you play by looking. The moment an object leaves your line of sight it can change into something else. The whole scene around you can completely transform by simply turning around. To survive in such world, you need to be looking at the right place in the right time or averting your eyes when the situation calls for it.

You will be able to utilize a variety of tools to help you cope with this world, from simple things such as a flashlight, hand mirror or binoculars, to more complex items such as 3D holographic cameras or light spectrum filters. No moment in SightLine will be the same, and you'll have to constantly figure out what's going on.

What’s the storyline?

While the narration of surreal segments is poetic and philosophical, the storyline unveiling aboard the HeLiOs is rooted in solid reality and proper reasoning. A striking contrast between fuzzy poetry and hard sci-fi, yet more connected than you might think.

The volatile nature of the world of SightLine allows for unique style of storytelling, covering broad spectre of topics, themes and environments, throwing you into deadly situations only to make them vanish like there was never even a sign of threat.

SightLine strives to keep you guessing what’s going on right until the end, not knowing what’s real. Is there some reality behind the dream-like worlds? Are there just illusions on the star station? Support the game and you will know!

How it started?

SightLine started as a prototype developed for a 3 week VR jam held by Oculus Rift and IndieCade by Tomáš Mariančík - a hobbyist developer - with the help of Ondřej Pultar and Julian Ceipek, who provided music and narration respectively.

Thanks to the very positive feedback from the Oculus & IndieCade judges, but also other developers and players, SightLine is now on a track to become a fully fledged game. By supporting the development you not only help us bring a polished unique experience to you, but also turning passionate hobby into a full time work.

What are others saying?

SightLine received quite positive feedback from the players and won 3rd place in the open call category of the VR jam held by Oculus and IndieCade. Here are some things people said:

**** Oculus & IndieCade VR Jam ****

SightLine is a 3rd place winner in the three week VR jam held by Oculus and IndieCade! Here's what the judges had to say:

Originally posted by Oculus and IndieCade:
Sight Line was a contender due to the interesting way gaze direction is used as a game-play mechanic. Beyond just changing the world depending on where you look for dramatic effect, the game actually uses player gaze as a game-play element to solve puzzles and interact with the world. Coupled with an interesting metaphysical theme, Sight Line stood out amongst other VR Jam entries.

**** IGN ****

In an IGN article by Craig Pearson, SightLine was named as one of 10 games, that will make you want an Oculus Rift - a big honor to the game. Here's an excerpt of what he had to say:

Originally posted by Craig Pearson on IGN:
Sight Line realises unreality in the best possible way, keeping track of your gaze and allowing things to happen just out of sight, creating a world that can change in the blink of an eye or the turning of your head.

**** Players, Reviewers & Community ****

SightLine was also positively received by other players and reviewers. Here are just some of the things they had to say:

Originally posted by VR Brotherhood: SightLine on the Oculus Rift! A Quantum Experience:
Wow, that was absolutely amazing. Those experiences right there is what virtual reality is all about. Um... I'm lost for words. That was... *gestures mind-blowing*

Okay, so this is the kind of experience I want to have on the Oculus Rift. This is the kind of experience that's not possible without this type of technology. You know, as much as it's fun to get ♥♥♥♥ scared of you at a horror game, you know, I don't feel like I'm really gaining anything from that kind of experience.

Originally posted by AlongCameJosh: Oculus Rift - SightLine MINDFREAK GAME + FACECAM:
That was pretty cool. That game was really creative and interesting. Oh man, it just so beats a horror game.
It's like a dream almost. It's like a bad dream, but also good dream. In the way that those spikes were going to get me and it's like look down and look up and it changed into a fan and I look down and the floor was fine. It's just so cool! They need to do more stuff like this, it's so cool and innovative.

Originally posted by emart: Mind Blown in SIGHTLINE on the Oculus Rift: Full Playthrough:
That was awesome. Way cooler than I expected it to be. I remember seeing trailers for it and I was like... eh looks alright. Yeah, way cool, if you have a Rift and you haven't played this game yet, I'd recommend it. I'm sure a lot of you already played it, but it's about time I already did, because that was cool. I kinda already said it, it's trippy, it's awesome. Thumbs up for me, I think it's great.
107 Comments
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BAILEY16 Aug 16 @ 8:39am 
I was amazed when I tried the demo. This is awesomeness, in virtual reality!
superkev72 Aug 13 @ 11:01am 
Shockingly awesome.
P1mpslappington Aug 13 @ 7:47am 
Absolutely awesome! My Go To VR Demo if I show of the Rift!
sreed67 Aug 12 @ 11:55am 
Frooxius is one of the top VR content developers today. Has released amazing demos. I would 100% buy a full game released by this fantastic developer.
Garfield1974 Aug 12 @ 10:54am 
Definitily one of the better DK2 experiences currently available. I wouldn't wanted it to end!
paulskid Aug 12 @ 2:43am 
Amazing DK2 experience, I'm lucky enough to have a powerful system so almost no judder. Definitely my go-to demo along with TechnoLust :)
fernandoaza68 Aug 11 @ 6:49pm 
Great DK2 experience.

Hope we can play the full game soon.
Bedikk Aug 11 @ 2:45pm 
This game looks really amazing. Definitely keep my eye on it.
IntheDark Aug 11 @ 9:33am 
One word: Brilliant.

P.D: Ok, two words... Linux support. ; - )
Monkey D. Burns Aug 11 @ 8:04am 
Great concept! Really looking forward trying it with my DK2!