This game is now available on Steam!

Thanks for your help in getting this game selected for distribution via Steam. More information including a link to the Steam store page can be found below.

Whitewash
 
 
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Genre: Action, Puzzle
Platforms: PC, Mac, Linux
Players: Single-player
Posted
Updated
Mar 14, 2014 @ 8:04pm
Jan 26 @ 7:42pm

View Whitewash in the store

Store page
Recent Announcements View All (6)
Alpha in Early Access
Gameplay Trailer & Early Access
Description
Release date: 2015
What To Expect From Steam
If you guys, the community, want this game on Steam you can expect this for a Steam release:
  • Linux version.
  • Improved gameplay.
  • Story presented in-depth.
  • New and complete soundtrack.
  • Professional voice acting for characters.
  • Reworked mechanics for all current levels.
  • Differentiated puzzles from level to level, adding varied gameplay.
  • Open world environments, including jungle, caves and more.
  • Exclusive final level, addition to the original game ending.
  • Localization for English, Spanish, Portuguese, French, Italian, German.


What To Expect From Final Gameplay
As part of the efforts to build a game on pair of Steam’s standards many new elements are on the works to make sure you have a meaningful experience.
You shall expect very increased quality not only for graphics, but mainly in the gameplay mechanics.
The gloves will come faster in the story timeline so the action will be more instinctive to all players.
Some of the mechanics you can expect for this Steam build:

  • Slice Anything, Anywhere!
The photon canon gloves will play a major rule on the game as a core tool allowing you to cut your way through heavy objects and slice strategic pieces of the level to beat the puzzles. The only limits for slicing is for objects made of very dense metals. This is the main focus of development right now.

  • Humanoid Sentinels & Turrets
The game story suggests humanoids are required for the plot, but they are dumped out of the demo out there duo the enormous work AI requires to implement when the goal is behave as a human-like creature. However experimentations are underway and expect to see more alive characters where the plot requires.

  • Lasers & Energy Balls, Lasers Are Fun :)
Who doesn’t like lasers?! I love them and miss the action they allow when properly implemented; puzzles with lasers here and there can be awesome when added to the level carefully and do not fall off from the context of the game.

  • Mirrors
On some levels the laser/mirror combos promise fun and varied ways of completing a level.

  • Magnets & Gravitational Forces
As part of the effort the make this game being based on real physical mechanics, magnets and gravity effectors will be present on many levels.
Popular Discussions View All (3)
5
Apr 14, 2014 @ 3:32am
Linux version questions
[FLUN] LiamD
5
Mar 20, 2014 @ 7:41am
Presentation Request/Idea
comp9
2
Mar 19, 2014 @ 4:30am
AMAZING!
Mineralium Sanctus
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309 Comments
BxBL  [author] Nov 23, 2014 @ 2:00pm 
I don't know; Valve can always add any game to their promotional events.
Game is still in development so is very early to even think about this kind of thing. All I focus now is to build the game and make sure it becomes a nice enjoyable game.
Kloakninja Nov 21, 2014 @ 10:49am 
@BxBL yea it woud not be fair but is there a demo anyway
LoneЯaven Oct 18, 2014 @ 7:08am 
awesome
Wildragon Sep 5, 2014 @ 3:58pm 
sick......
BxBL  [author] Jul 13, 2014 @ 10:27pm 
@kloakninja, the codes are for whose acquired a 'pilot' version of the game months ago in a game bundle. There's no definition yet on how these codes will be sent, but wouldn't be fair with them if I distribute free codes for something they paid for, right?! :)
Kloakninja Jul 12, 2014 @ 10:01am 
i vote does i get a free code or some thing?
Dovakhiin Jun 26, 2014 @ 3:23pm 
Sounds awesome, thanks for the feedback! Once again take your time with everything, im sure itll be great!:D
BxBL  [author] Jun 26, 2014 @ 12:08pm 
Hi Dovakhiin;
I will carefully arrange Steam keys for everyone that got a Desura key from Groupees.
At the moment I'm working on the game so yeah I will start to work on that only after game release on Steam.
I also want to support Modding community so I am at this moment transfering the project to a more open game engine so everyone can grab the source code project and mod the game as you wish. With Unity it would require a Pro license for each modder ($1500), so I stepped Unity aside for what I want to build for Steam and started migrating the project to Unreal Engine 4 which is very open and affordable (19$).
Modders will be able to download the game as is, as well as the game's source code to build mods directly in the game project itself. Will be much easier to support custom levels built by players, custom missions and all that jazz :D
Dovakhiin Jun 25, 2014 @ 8:23pm 
Still no updates?;c Hopefully all is well;D
Dovakhiin Jun 16, 2014 @ 4:42pm 
"OUSE Games [author] 3 Apr @ 8:45pm
Thank you for voting guys! This community is awesome!
@Dovakhiin, yes everyone supporting the game project from the groupees community will have a Steam key free. If not for them the new things coming to this game would not be possible at all."

I take it this will happen when the game launches in 2015?

Glad you guys got GreenLit BTW, NO RUSH, take your time;D