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Boon Hill
Platforms: PC, Mac
Languages: English
Players: Single-player
Mar 5 @ 5:18pm
Mar 8 @ 10:21am

Would you buy this game if it were available in Steam?

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Recent Announcements View All (1)
Boon Hill is up on Steam Greenlight
What is Boon Hill?

A graveyard simulator, a story of epitaphs, a tale of ghosts that haunt, a game with no goal— all valid descriptions of Boon Hill.

To put it as simply as possible, Boon Hill is a game about reading gravestones. There might be a few other elements and things you can do, but the bulk of the game is just walking through a graveyard, reading epitaphs and thinking about who these people were and never will be again.

it might be hard to imagine why someone would want to play a game about walking through a graveyard. Have you ever done that? Just walked through a graveyard and spent time examining all the different gravestones and what's written there? You should if you haven't.

The gameplay is simple: you move around and examine things. The most obvious things being the headstones, of course. You can also interact with any NPCs you might encounter.

But How Do You Win?

The game itself has no win scenario. As the protagonist you'll start with a specific gravestone you're looking for, but finding it won't end the game. Looking at every gravestone once won't end the game. Doing everything there possibly is to do won't end the game. The game ends when you decide to leave the graveyard. The experience is yours. It isn't dictated by some preset guidelines.

Can You Lose?

The game has no lose scenario either. There is nothing threatening the player. No zombies bursting up from the graves and no vampires hidden deep in the mausoleums. The gravedigger is not digging a grave for you and it's impossible to be buried alive. There's nothing to be afraid of at Boon Hill, except perhaps your own mortality, despite what some NPCs might tell you.

Though they do say you should never fall asleep in a graveyard.

Discover Mystery in the Graveyard

I don't want to imply the game is aimless. Boon Hill is about inferred stories, about the connections people have that continue even after they die. The graveyard tells many tales woven by those who've long since passed on: stories of love, life, sorrow, and joy, told over generations.

The threads of narrative are woven throughout the gravestones for you to discover, if you have the inkling to look. A row of graves all with the same last name, most of them having died very young, suggests a specific set of circumstances. An epitaph that reads 'Survived by no one' is dour, yes, but clearly someone carried out their last wishes. Here, people are tied together by something as simple as similar birth dates, the places they were born or died, and even the styles of their grave markers. Subtle stories abound in the rows of stone.


Fancy, advanced 16-bit graphics! The kind of graphics you drooled over twenty years ago.

The ability to choose your gender as male OR female! How very progressive.

Over one thousand individual graves and epitaphs for you to read! It's the whole point of the game, after all.

Several NPCs to interact with! At least more than two. Talk to them, learn their stories.

Virtual graveyard! Real depression! Feelings of depression are not guaranteed, but reading epitaphs is not known as a heartwarming pastime.

Real-time mourning! You'll be able to bow your head, leave flowers on gravestones, and look sad. All in real time!

Figure out what's up with that weird goth chick! She's kinda creepy.

Lie in an open grave! Haven't you always wanted to do that?

But mostly, Learn about the history of this town and the kind of people that lived there through the legacy they have left behind in the graveyard boon hill.
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nathanaguiar2014 3 hours ago 
Educadinho 16 hours ago 
I regrettably backed this project on kickstarter and it was funded on may 26th 2013. This game has no story and has worst graphics than rpg maker. Still hasn't been released and I doubt they are putting any effort in it. Just a huge disappointment and scam.
witfesz Aug 6 @ 4:01am 
Voted. Good luck.
MutatedNoob Jul 31 @ 5:14pm 
"Some Roman guy" Sold.
[PHX]edizcom Jul 27 @ 12:05pm 
türkmüsünüz mayıs yazıyor :D
claiminglight Jul 14 @ 12:18pm 
A game, fundementally, requires player input and a victory condition. While I can totally appreciate the poetry of a 'line to summerize a life', and love the idea of exploring it further, you don't seem to have a game here, yet.

This is neither an interactive story- as the player is nothing more than an inconvenient mouse pointer. There is no interaction to speak of.

But this appears to be a totally reasonable backdrop for a game. Perhaps an investigator is attemping to put something together about the past from this information (and just happens to be moved by the stories they discover in the process). Or maybe a historian is trying to recreate the past of the town- so each introduced dead guy has to be placed on a chart that the player creates and fills out-- and the game is won when you've correctly filled it out.

Whatever it is, it must have something that makes it somehow player-driven.
Educadinho Jun 20 @ 5:41am 
I backed this project on kickstarter over a year ago. This game doesn't have a story, it's only one area, it's not graphically heavy and nothing can explain how they took as long as a AAA game to make this one as I could do in RPG Maker in one week. I backed this game about the same time as Star Citizen and now I can fight spaceships in space but not walk in a pixelated cemetery.
MFS | Yeb Jun 5 @ 11:55pm 
Awesome! Something diffrent
DarkOfHell Jun 5 @ 6:51am 
TETSUOrocks Jun 3 @ 10:51pm 
I think if it had an actual story to it and a mystery to solve it might be a good game. Just reading graves has me skeptical. I'm going to have to vote it down.