Jets'n'Guns Gold

Jets'n'Guns Gold

356 ratings
Secrets and Tips
By Destiny Cumtent Vault and 1 collaborators
Secrets. Tips. Heroes.

Special thanks to Chen Guojun, Cyber Akuma, Mech Gouki, God of Truth, Ultimate Reality!
13
   
Award
Favorite
Favorited
Unfavorite
Level 1 lvl.pizza
Description: your Basic objective is to destroy 50 of the Containment Cells. Depending on how well you do, you may finish this well before you reach the end.

Secret 1: Lame SSMDI
Near 20%. Lies near the beginning of the stage on a ledge above.


Secret 2: Lame SSMDI
Near 55%. In the middle of the stage, on a ledge, shielded by a dome.


Secret 3: Lame SSMDI
Near 75%. In the middle of the ledge near the end of the Stage. Make sure you do not destroy every sing containment unit, otherwise you will not even reach here.
Level 2 lvl.crates
Description: a fairly standard stage. There are many checkpoints in between, so you shouldn't have to worry. The Boss at the end has 3 parts. Make sure you destroy the bottom 2 parts before you fight the top, as it will not take damage until it is alone.

Secret 1: Lame SSMDI
Near 9%. This is hidden by trees in an alcove below.


Secret 2: Lame SSMDI
Near 20%. This is hidden in a small alcove by some blocks.


Secret 3: Lame SSMDI
Near 35%. In between crates below.


Secret 4: Lame SSMDI
Near 52%. On the ground below the ledge.
Level 3 lvl.vamps
Description: a large stage. The most difficult part is that fast enemies will come in from fast speed all over the place, making it very likely to crash into enemies and take heavy damage. You may have to memorize enemy formations to avoid crashing into them. When you see the red Macho ships, try to destroy as much of them as you can, as they offer very high points now.

Secret 1: Secret Level
Stay at the top, when you see the 2 pink rockets. One of the green ships will drift across. Shoot it down, and take the Secret Level. Near 63%.
Secret Level 4 lvl.spam
Description: not much. An obvious poking fun of internet spammers. Not that
they don't deserve it of course.

Secret 1: Lame SSMDI
Hidden behind the sign below that says subjects are armed and dangerous.

Level 5 lvl.cloaca
Description: a space stage, within enclosed areas. Bombs are essential, but
not necessary

Secret 1: Lame SSMDI
This is hidden in the sign beside the Under Construction sign. Near 24%.


Secret 2: Lame SSMDI
In plain view, topside of area, slightly covered. Near 62%.


Secret 3: Lame SSMDI
Hidden on the upperside of the wall blocking your path. Near 83%

Level 6 lvl.comfort
Description: the most difficult part of this may be the Boss. It will be a good idea to avoid getting directly in front from far away, as he will use his powerful gatling gun. Stay close, but not too close. He always moves in a specific pattern.

Secret 1: Lame SSMDI
Hidden in the statue. Near 28%


Secret 2: Lame SSMDI
Within the upper wall left of the flashing lights. Near 40%


Secret 3: Lame SSMDI
Lower side, within one of the building walls. Near 75%


Secret 4: Secret Level
When you defeat the Boss, a red card will fly out. Quickly catch it.


Miss Cosmos:
In plain sight, covered by walls. Near 60%.

Secret Level 7 lvl.wardrobe
Description: get some homing weapons. Frontal firepower is not as important here.
Level 8 lvl.ussi
Description: you have to hold out on the Boss, if you cannot defeat him. He will be destroyed all the same, so take him out if you think you are up to it. His firepower is amazing, so be warned.

Secret 1: Lame SSMDI
This is in the second set of lightning conductors, the one at the top. Near 50%.
Level 9 lvl.zoo
Description: make sure you get the Carnage TV Setup. You can easily earn much cash here. Simply wait for a lot of Zombies to show up, then go down and blast them with a VX laser. You can easily earn 7500 this way. The Boss in this stage is one of the easiest. If you are very strong, you can earn much cash with this technique. Simply wait for the Boss to produce a lot of Zombies. When there are many Zombies, go down and blast them with a laser. You can keep doing this until you have lots of cash.

Secret 1:
Near 8%. There is a signboard, and a large skull on the signboard. You have to destroy the Skull before you destroy the signboard, otherwise it will be a failure. Make sure not to have too much firepower. If successful, you will see a Hull Integrity Bonus released.


Secret 2: Necrofilia
Destroy the red hill in the middle. Takes up much firepower. The Book is inside. Near 80%


Secret 3: Lame SSMDI
At 99%. This is located all the way at the end, when the boss shows up.
Level 10 lvl.concert
Description: an easy and short stage. Make sure you have the Remcon.

Secret 1: Lame SSMDI
This is hidden in the gate. Near 32%


Secret 2: Tomator Deluxe
Near 48%. Hack the Zeppelin to make it reveal the Secret Weapon. Make sure
you don't simply destroy everything in sight.


Secret 3:
All the way at the end. This is hidden in the second set of speakers. Near 97%.
Level 11 lvl.lemon1
Description: if you have the firepower, you should destroy more asteroids to get more points. A number of the secrets require that you blast your way to get them as well. Focus on getting the gold rather than destroying enemies.

Secret 1: Lame SSMDI
At the upper side. Near 15%


Secret 2: Lame SSMDI
At the lower side. Near 45%


Secret 3: Lame SSMDI
At the upper side. Near 65%


Blackfist Mortar (Trial):
At the beginning in plain sight.
Level 12 lvl.race
Description: a race stage. There is not much I can say, except that this can
be really brutal at high difficulty levels. Start praying.
Level 13 lvl.LEMON2
Description: a Boss fight. Avoid his missiles, and destroy them with your own Homing Missiles if possible. They home in fast, and alter position quickly, making it very difficult to dodge. When you have reduced him to 50% HP, he will start his next attack pattern. He will fly around, releasing large mines while continuing to attack. The mines take too much hit to destroy, and they keep coming, so do not bother to destroy them. Fly around, avoiding the mines that keep flying towards you, and find chances to attack the Boss. His missiles cannot pass through the mines, so use that to your advantage.
Level 14 lvl.einhoff
Description: most of the enemies here have really high endurance. If you find that you cannot defeat them, try to avoid them instead.

Secret 1: Lame SSMDI
After the Checkpoint, at the top. Near 50%.


Secret 2: Lame SSMDI
Hidden behind the banner. Near 80%.
Level 15 lvl.einhoff 2
Description: your first spacesuit mission. Focus everything on front firepower. The Boss requires you to constantly destroy his hat first before you are able to damage him.

Secret 1: Lame SSMDI
This is in the top side, near the start of the game.


Secret 2: Lame SSMDI
Near the middle of the stage, you see an opening upwards. There contains the Secret and a Hull Integrity bonus.


Secret 3: Lame SSMDI
Shortly after the 2nd secret, at the upper path, you see a narrow tunnel leading down. Quickly follow it down, take the gold and the Secret, than make your way back out quickly.
Level 16 lvl.einhoff 3
Description: be sure not to crash into the Lager yourself. It will be a good idea to get some homing Weapons here. DO NOT USE WEAPONS THAT ATTACK BEHIND!! You are required to defeat the Sphere Boss at the end, so make sure you are prepared.
Level 17 lvl.IGSC
Description: you might want to consider getting at least one homing Weapon like the Swarm. Small feet may attack you from all directions, causing much damage. You also need full frontal firepower plus some bombs to break through slime. If all else fails, eqiup the trial weapon for a while to get extra power.

Secret 1: Lame SSMDI
All the way at the bottom, left side of wall, hidden in a box. Near 38%.


Secret 2: Secret Level
All the way at the top of the ledge, hidden by lamposts. Near 80%.


SunTEQ Sunray Bozotron (Trial):
In plain sight at the start.
Secret Level 18 lvl.IGSC2
Description: hope you've got some serious firepower. Otherwise you're gonna regret getting this secret.
Level 19 lvl.jetpack
Description: this used to be a difficult stage back in old Jets and Guns. But now you have firepower, despite being in a Jetpack. After this stage, you will be able to purchase a powerful ship.

Secret 1: Lame SSMDI
Near the beginning in the destroyed pillar above, near the sign.


Secret 2: Lame SSMDI
Lower right corner of the large area, below the cannon.


Secret 3: Lame SSMDI
Located near the bottom shield generator.
Level 20 lvl.grass
Description: another ground mission. Make sure you have the Bounty Hunter License here.

Secret 1: Lame SSMDI
Hidden in trees near the Missile Truck. Near 37%


Secret 2: Lame SSMDI
Hidden in trees near the Missile Truck. Near 43%


Secret 3: Plop Fragmentation Gun
Destroy the Hangars below, and you will see the Weapon.
Level 21 lvl.slime
Description: a space mission. Most irritating things here are probably the laser dinos. The laser is instant death, and they can take a great deal of hits.

Secret 1: Lame SSMDI
In plain sight, in an alcove above. Near 75%


Secret 2: Atomic Bonbon
Near the end of the stage, you see a pillar. You have to quickly get there from the right, and destroy the pillar and take the item. Near 98%.

Level 22 lvl.castle
Description: another ground based mission. For the Boss, make sure you attack the rest of the body before going for the head. Watch out for its eratic and fast movements.

Secret 1: Lame SSMDI
On the hill slope. Near 40%.


Secret 2: Lame SSMDI
At the bottom, hidden in the building. Near 66%.


Secret 3: Lame SSMDI
In the grass, just before the Boss. Near 97%
Level 23 lvl.minefield
Description: all mines. Get some good homing weapons, so not only will you be safe, but you can blast most of them, and get much cash as well.
Level 24 lvl.lava
Description: another ground stage. Make sure you have bombs and the Bounty Hunter License. Somewhere after the checkpoint, there is a dangerous part where 6 enemy ships appear slowly from behind. Be careful of that.

Secret 1: Lame SSMDI
This is hidden near the spire in front of the volcano. Near 25%.


Secret 2: Secret Level
After the Checkpoint, at the bottom of the building labeled Treasure Island, near green rocket. Destroy the building to get it to appear. Near 51%.

Secret Level 25 lvl.lavamoon
Description: a fairly easy stage. Make sure you control your firepower here.

Secret 1: L.E.D. Zeppelin
Near 35%. You see a Zeppelin on the ground. Damage it, but do not destroy it. Use only weak attacks. After damaged, you will be able to use the Remcon to hack it. Hack it to release the Ship. Then take it.
Level 26 lvl.zog
Description: there are many narrow spots. Watch out for enemies that rush at you, and turrets. Note: If you managed to destroy Casanova before you hit the checkpoint, you can choose to restart, and you will get the opportunity to catch him again, making it 2 bounties.

Secret 1: Lame SSMDI
In sight. At the lower side of the alcove. Near 28%.


Secret 2: Zion Wave Emitter
Near 48%. To the right of the sign that says Gate A, there is an Arrow sign. Destroy it to reveal the Weapon.


Secret 3: Lame SSMDI
In plain sight at the bottom. Near 62%.
Level 27 lvl.insect
Description: one of the more dangerous enemies here are the centipedes. The move in erratic patterns, and shoot multiple attacks, and they have much endurance as well. Do not collide with them. Another dangerous enemy is the web spider. If you do not have enough firepower to destroy the webs, you're toast. There is no need for the bounty hunter license here.
Level 28 lvl.bigship
Description: there are many very fast ships. Be sure not to collide with them. Be very careful when you see centipede ships.

Secret 1: Lame SSMDI
In front of hanging wall, above the turret. Near 39%.


Secret 2: Lame SSMDI
In plain sight, near checkpoint. Near 57%.
Level 29 lvl.ctv
Description: this stage is fairly easy. :)
Level 30 lvl.ice
Description: make sure you have some bombs. One of the lasers will be difficult to destroy. Do not let the HP of the Boss fool you. You simply have to destroy all the parts in front.

Vulcan Dizintegrator (Trial):
In plain sight at the start.

Secret 1: Lame SSMDI
Lower side, in front of bridge, at missile truck. Near 34%.


Secret 2: Lame SSMDI
Very close to checkpoint, in tree. Near 48%.


Secret 3: Lame SSMDI
After the final checkpoint, in snowman. Near 93%.

Level 31 lvl.water
Description: you may need some low angle weapons, considering that you do not have any bombs for this stage. Try to destroy as many of the large mines as you can, as they offer much rewards.

Secret 1: Lame SSMDI
Destroy the building directly behind the first mine launcher.


Secret 2: Lame SSMDI
After the checkpoint, destroy the building directly behind of 3 large mines.


Secret 3: Kraken 2000 Harpooner
When you see the first Sunflare ship, take note of a building below with a trident sign. Destroy the trident part of the building, and the weapon will appear. Because this is situated below you, it may be difficult to destroy.


Secret 4: Lame SSMDI
When a minefield appears after a centipede, destroy the mines. One of the mines hide this.
Level 32 lvl.water_udg
Description: a diver mission. VX laser is recommended here.

Secret 1: Lame SSMDI
At the very beginning at the very bottom. You must be fast.


Secret 2: Lame SSMDI
At the end of the first large area, above 2 mines.


Secret 3: Lame SSMDI MKII
Immediately after the second secret, look out for an opening below. It leads to the secret as well as some gold.

Level 33 lvl.jungle
Description: a ground stage.

Secret 1: Lame SSMDI MKII
In grass, just before Checkpoint. Near 22%.


Secret 2: Omnigun NT-2
When you see a valley with 2 missile pods in it, look out for the idol to the right. Destroy the idol and tree for the weapon to appear. Near 38%.


Secret 3: Lame SSMDI MKII
Immediately after the 2nd secret, look out for a cargo ship. The secret is below it. Near 42%.
Level 34 lvl.jungle2
Description: another ground stage just like the last. For the Boss, it may seem like a good idea to keep attacking enemies, and damage the Boss as little as possible, making enemies spawn to get more cash. But it's not a good idea. Why? Because if you wait too long, it throws out "The Long Kiss Goodnight", which will totally annihilate you. I have not found away to avoid the devastating effects. Destroy it as fast as you can. The Hypercopter secret you find will prove to be useful here.

Secret 1: Lame SSMDI MKII
In between trees. Near 40%.


Secret 2: Airworm Hypercopter
Near 49%. You see a low pyramid. Go close and attack it. It will release the Ship.


Secret 3: Lame SSMDI MKII
In between pillars below. Near 67%.
Level 35 lvl.fex
Description: you have to activate the Dictator in order to continue once you are at a certain part. When you do, stay at the topside, otherwise you will be blasted dead in one hit.

Secret 1: Lame SSMDI MKII
All the way up the spiked wall. Near 28%.


Secret 2: Lame SSMDI MKII
Above the checkpoint. Near 66%.


Secret 3: Lame SSMDI MKII
Destroy the pillar upper left of the Dictator. The secret is there. Near 74%.
Level 36 lvl.desert
Description: your objective is to collect the data for the Chroniton Riffle. In the old game, it is given free. Now, you have to buy it!

Secret 1: Lame SSMDI MKII
Hidden in the welcome sign. Near 3%.


Secret 2: Lame SSMDI MKII
Above the water, where the Beamer is. Near 32%.


Secret 3: Lame SSMDI MKII
Below one of the large islands. Getting there is difficult. Near 89%.

Level 37 lvl.redsun
Description: a Boss battle. Get rid of his annoying claw, then pound him.
It is a good idea to get some homing weapons here, as he will not stay in the
same position.
Level 38 lvl.comp
Description: you do not need the Bounty Hunter License here. Watch out for those lasers right at the start, as they kill you instantly. You have to destroy the laser generators while watching out for enemies. The Boss at the end is arguably one of the hardest. It comes in 3 stages, and the first is the most dangerous. It has 3 laser cannons that will constantly shoot lasers at you, while 2 cannons behind shoot destructable energy beams from time to time. The lasers are fast and damaging, and if you are not fully protected, you will be dead in a few hits. To top it off, almost all the secrets of this stage is invisible. This is truly one of the most irritating stages.

Secret 1: Lame SSMDI MKII
Near 21%. At the top, in front of mines.


Secret 2: Lame SSMDI MKII
Near 46%. In the alcove below, invisible from view.


Secret 3: Lame SSMDI MKII
Near 85%. Lower side of the diagonal. Again, totally invisible.
Level 39 lvl.ast
Description: as the stage itself recommends, you need some bombs to complete the mission. You may also need some strong weapons to pierce through the buildings. All the secrets are below, so keep your eyes peeled on the bottom.

Secret 1: Lame SSMDI MKII
Near 28%. Below the land.


Secret 2: Punisher
Near 35%. You see a wooden shack below. Destroy it to release the weapon.


Secret 3: Lame SSMDI MKII
Near 44%. In the tower in front of the turret.

Level 40 lvl.ast2
Description: you are in the cargo ship. Get lots of homing weapons. This stage is wide. Focus on avoiding attacks, not destroying enemies. You cannot take too much damage here.
Level 41 lvl.train
Description: a number of fast enemies here. Difficulty is fairly standard.

Secret 1: Lame SSMDI MKII
Near 28%. Destroy the red water tank. The secret is inside.


Secret 2: Lame SSMDI MKII
Near 46%. Located where the turret robot is.


Secret 3: Lame SSMDI MKII
Near 56%. After the checkpoint, you see this on a ledge above. Quickly fly around to take it.
Level 42 lvl.cannon
Description: make sure you have sufficient homing weapons to take on the boss. You need your own homing weapons to destroy his missiles. he has 2 seperate forms, but they should not be too difficult.

Secret 1: Lame SSMDI MKII
Near 26%. On the ledge behind the building.


Secret 2: Lame SSMDI MKII
Near 73%. In the middle path.


Secret 3: Lame SSMDI MKII
Near 83%. Destroy the Buildings. The secret is inside one of them.


Cargo:
Depending on your current Difficulty, there will be cargo to collect after the last Checkpoint here. This doesn't contain the normal cargo, instead, it contains a Hero's Notes.
Level 43 lvl.final
Description.
This is one hell of the Boss. There are 2 forms here, each with 2 stages. For his first form, he will attack you with 6 seperate cannons. The most dangerous pair are the purple ray cannons. Destroy all of these cannons, and then you will go to the next part. The far top and bottom wings will constantly send out obstructions, and small mines. The middle portion will constantly attack with moon rays, split missiles, or a large mine. Destroy the wings, and he will seperate. Get away from the middle, as he will shoot out particle beams as he break away. Now you face his second form. In this form, he will move up or down until he is at the same height as you. The middle section will again, attack with moon rays, missiles, or a large mine as he follows you. He will at times, stop chasing, and fire particle beams, either in the outer set, or inner set, and sometimes both, 2 times or 1 time. It is very difficult to predict, and usually too late once you see it coming. It is too fast, and too devastating. Keep your movements to a minimum, otherwise, you will end up within his laser range. You first have to destroy the 4 sets of cannons he has. After you do so, the next part requires you to destroy his wings. It will be difficult to do so if you do not have a weapon that allows you to hit upper and lower without moving there. If you move up or down, he will follow, and if he does not do that, you are likely to be hit by a devastating particle blast. Homing weapons will not be of much use here, as they will always target the middle, which does not deal damage to him.
A fully upgraded Sunteq Sunray Bozotron can be quite effective here, as it can hit in the required directions without needing to move. Once you have defeated him, shoot the head, and you win.
Gameplay Tips
-Do not hold down on the attack button. When you do, heat keeps building up. The moment you let go of the attack button, it starts to cool down. The most effective way is to keep tapping the attack button repeatedly, frequency depending on the firing rate of your weapons.

-Most valuable items from the crates are the Gold Hyper Shopping Card and Secret Data, worth 7000, and 6000 respectively. You should always save and load when you use the Atarix to hack open the crates, and get a higher value item.

-The Carnage TV Broadcast System and Bounty Hunter License will help you to get more cash. Do take note of the stage, though, and see if you actually can use these 2 to earn more cash for the stage.

-Be wary of instant deaths. No matter how upgraded your ship is, it cannot handle instant death. You will instantly die if you get pushed out of screen from the solid wall. Despite appearences, touching certain hackables like the Gun Robot or Robo Truck, will result in instant death. Don't ask me why.

-Test and choose your weapons wisely. Although more expensive weapons are generally more powerful, it's wrong to assume that a higher price means more firepower.

-Upgrade the Shielding of your Ship as soon as you can. Upgrade the Heat Sink before focussing on the Hull Integrity. For more powerful ships, you don't have to worry about the heating. Eventually, upgrade the Nanomachines, and the Magneto Repeller as well. Other ship upgrades will not be as useful. TheTronium is best used for bullets blocking, but it only blocks around 1/3, and the damage is ignorable. The Jetpack is useless as well. If you're dead, you're dead, the Jetpack only makes you die again. Despite the Coffinator and Space Hog, the TMiG Atomic Emu is still the best
ship.
Weapons and Ships
1) Secret Weapon Tomator Deluxe is hidden on Machinae Prime. Find a Zepplin which can be opened with the Rem-Con.

2) Secret Weapon Plop Gun is hidden on Plop Alpha. Look in the hangars.

3) Secret Weapon Omnigun NT-2 is somewhere in the Great Western Jungle on Mnabutombakhumbalumbutumac I. The key is one stony idol looking west while all other look east.

4) There is a Zion Wave Emitter in the Cathedral of Barf - Star City A. Check the arrow sign near Gate A.

5) Secret Weapon the Punisher is hidden in a flying latrine in Klaxxon's Research Complex.

6) Secret Weapon Kraken Harpooner 2000 can be found on the bottom of the frozen ocean. Look for the sign of the Trident.

7) Secret Spammer Containment Area is near the Sexy-Vamp asteroid field. Destroy the green turning Ship.
Justin Perfect's Secret Planetary Wardrobe can be accessed with Justin's id card. Get it from his wreck.
Secret Erebus-Alpha Moon Outpost is revealed through a building on Erebus 666, the one marked with the "TREASURE ISLAND" sign.
Secret part of the Intergalactic Scientific Complex is accessible, if you destroy the one special lamp in the level. It's located on a very high platform.

8) Secret ship "Airworm Hypercopter" is hidden near the Glutosian capital in a marked pyramid.
Secret ship "L.E.D. Zeppelin" can be captured of the Erebus-Alpha Moon Outpost. Be careful with the harmless landed zeppelin. Damage it but do not destroy it. Then use your RemCon device to capture the ship.

9) Secret item "Necrofilicon" is buried in the heap of brains.
Secret item "Antimotter Bonbon" is stored in the very last container on the antimatter mining facility.
57 Comments
Sockinator01 Jan 5, 2023 @ 4:09am 
found out, the game had it bound to a different key than the shop told me
Sockinator01 Jan 5, 2023 @ 3:52am 
how do i use the remcon?
★Darkassasinworld★ Apr 10, 2022 @ 9:47am 
Здравствуйте. Я не могу найти первый секрет на уровне 17, проходил уровень три раза, нужный ящий попросту не появляется. Я что-то делаю не так?
Mikhail.ドラゴン May 29, 2021 @ 10:54am 
Finally, after about 2 times passing lvl 32 underwater_udg, been searching for the 3rd secrets but never found it, untill i looked up to this guide. Didnt expect the dev would be sneaky enough to add the 3rd or more as 1st duck just right below our starting spawn. Anyway, thank you for the guides, it is very helpful! :steamhappy:
Solar Point Jul 30, 2019 @ 9:26pm 
Very nice !
Destiny Cumtent Vault  [author] May 27, 2019 @ 10:08am 
Продавай.
LittleBigPanda May 27, 2019 @ 9:24am 
Вопрос по уткам, если их хранить, секрет какой то есть или смело продавать?
Black Hand Commando [NOD] May 13, 2019 @ 9:17am 
After the 6th time and your precise positions of the secrets, I finally got what I want. Nice work. Thank you:claugh:^^
BondageSpider May 15, 2017 @ 9:00am 
If you want to add info about the Galactic Villians here they are:

Level 20 (lvl.grass) Zombieman

Level 24 (lvl.lava) The Chef

Level 26 (lvl.zog) Casanova

Level 28 (lvl.bigship) Baracuda

Level 30 (lvl.ice) Baron Bofuru

Level 34 (lvl.jungle2) Frankenstein

Level 36 (lvl.desert) Go-Moghu-Ruma

Level 39 (lvl.ast) Crocodile Debbie

Level 41 (lvl.train) Amadeus

They appear as minibosses if you have a Bounty Hunter License. Destroy them to capture them.

Catching them all gets you a Police Service Medal and the Bounty Hunter achievement.
Xellos Jul 9, 2016 @ 3:25am 
@SHODAN с каждым новым витком игра будет сложнее и уровень с гонкой не исключение.