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Divinia Chronicles: Relics of Gan-Ti
 
 
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Jan 31, 2014 @ 12:30am
Oct 9, 2014 @ 7:31pm
Recent Announcements View All (7)
Merry Christmas to everyone ^_^
Divinia Chronicles @SDK2013
1.) We have successfully ported our game to the SDK2013

What does this mean? The SDK2013 is the newest version of the Source engine, released in 2013. It brings some advantages to our previous engine branch such as better motion blur, virtual reality (Oculus Rift) and native support for MAC and LINUX; a release which however we cannot confirm at this point as it depends on our success on PC.

But what has been really great about the new engine is that it allowed us to implement a set of custom shaders (Thanks to Biohazard), which will add dynamic sunrays and dynamic self-shadowing to the engine, a tech similar to what you can see in CS:GO or Titanfall. We are quite excited about these additions and what they will bring to our small game :-)

CSM shadows - ON[www.diviniachronicles.com]
CSM shadows - OFF [www.diviniachronicles.com]

At the same time we stay focused to optimize the game performance. All above features are completely optional, so if you have a low-end rig you can switch them off anytime.

So that’s it for my small tech update today; please expect new material from our upcoming early access version soon.

Cheers,
Martin

Description
Release date: Early Access 2014
Divinia Chronicles: Relics of Gan-Ti is a single-player, classic-style Action-RPG. With influences ranging from Ocarina of Time to Final Fantasy, this action-oriented title seeks to revive the vintage flavor and vibe of the classics in an original world with a new tale to be told. Explore the island of Pandoria, solve puzzles and fight a variety of creatures as Cyrus, Kira and Dyani work to destroy the relics of Gan-Ti and restore order to the land.

Features:

  • Indie Action-RPG with a story driven campaign, inspired by SNES classics
  • Explore a rich and detailed 3d fantasy world
  • Fast-paced 3rd person combat & magic system
  • Challenging dungeons and puzzles to solve
  • Full game-pad support
  • Original soundtrack
  • Unique, vibrant art-style

Story:

“A long time ago at the peak of the High Kingdom of Pandura, a group of seers looked into legends of a powerful force believed to be the origin of life; this they called ‘Gan’, though modern peoples know it as ‘Divinia’. The ancients sought to utilize Gan as a weapon; in doing so, their perverse intentions spawned the malignant ‘Gan-Ti’, or ‘anti-life’. Infusing Gan-Ti into artifacts, the godlike High Kings ruled the Panduran Archipelago with an iron fist.

Eventually, rebellion arose and the Order of Archkeepers was formed of the most noble warriors to free the people. They managed to capture the relics of Gan-Ti and cast them into the fiery pits of Mt. Suvius near the shores of Oria island. With the evil power of the relics suppressed, the monsters that terrorized the countryside were slain and the old Kings overthrown. Peace had come.

As of late, however, rumblings have been heard from Mt. Suvius, and the wise have come to fear an eruption. With a reckless young King having just assumed the throne of Oria, will the powers of Gan-Ti again fall into the hands of the most powerful, or can a new force arise to combat the inevitable? “


What others have to say:

  • Rafiq Mandal - The Indie Game Magazine
    "I'm really looking forward to seeing a playable version of this game in the future!"

  • Carl Batchelor – Niche Gamer
    "The game looks good!! Will definitely be watching those guys."

  • James Bartholomeou – Indie-Love
    "This looks great! (…) I'm excited to play it when it's available."

Indie Game Journalist?:

Please drop me a line for a full preview version of the game.
teammonkeydev (at) outlook (dot) com
diviniachronicles (at) outlook (dot) com

About us:

Team Monkey consists of a small group of independent developers working on the studio’s launch title, ‘Divinia Chronicles: Relics of Gan-Ti’.

Among the team are both industry veterans and newcomers, previously shipping titles such as "Crysis", "The Settlers Series" and "Ankh". But now we devoted ourselves to create a unique and innovative game that stands out with its design and love for the detail; a game which would otherwise never find its way on the limited game market. As we all have fulltime jobs to pay the bills, we can only work on the game in our spare time, this is why our development progress is much slower compared to other Indie/AAA studios. We thank you for your understanding and patience and hope you enjoy our game.

Please do not hesitate to tell us what you think of our game, because only because of your feedback we came as far as we are today. If you like our game, please vote for us, tell your friends and follow us on Facebook!

https://www.facebook.com/diviniachronicles
https://www.diviniachronicles.com
Popular Discussions View All (10)
15
Feb 19, 2014 @ 9:43pm
asd
Joiner
8
Aug 13, 2014 @ 6:19pm
Lets talk animations
Moya
3
Nov 2, 2014 @ 9:57pm
What happened to Mac and SteamOS support?
Ultimoore
531 Comments
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[KG] KWebsterGaming Jul 28 @ 11:57am 
hey
Dieblein  [author] Jul 26 @ 6:35am 
^_^ hehe Danke :P
Reaper Jul 26 @ 6:23am 
Ich freue mich schon auf euer Debüt on Steam! :)
Und Capuchino ist eine hervorragende Wahl^^
Dieblein  [author] Jul 26 @ 1:53am 
@Reaper, seeeehr gerne haha, Capuchino, 32 Grad (omg ja lol), Cola!!, natürlich, es ist bald soweit :) Leider muss auch der neue Trailer / Screenshots warten bis alles komplett ist, deswegen ist die Store Seite usw auch noch versteckt und nicht online -_-
Reaper Jul 25 @ 8:07pm 
Ich weiss ja das die Devs mit neuen News rausrücken, wenn es was zu berichten gibt.
Fragen wollt ich dennoch mal obs denn schon was neues zu berichten gibt.
z.B...
wie trinkt ihr euren Kaffee am liebsten?
wie viel °C habt ihr im Büro?
Cola oder Pepsi?
Habt ihr schonmal Secret of Mana Hard Mode gespielt? (ich noch nicht weil ich Angst habe von Pogopuschels gebasht zu werden)
und was macht eigentlich der Early Access?
Dieblein  [author] Jun 22 @ 1:24pm 
@wmike33 hehe dankeschön :)
wmike33 Jun 21 @ 12:10pm 
Hoffentlich dauert das nicht mehr lange, kann es kaum erwarten .
Dieblein  [author] May 19 @ 7:52am 
@Moonman, Thanks for your comment, yes! We are in final stage of testing for early access, we will give the official announcement soon :P
Moonman May 18 @ 12:52pm 
Any update on this game?
Darkneko and Vexy Mar 29 @ 9:13pm 
your game look and sound great cant wait too check out more