Garry's Mod

Garry's Mod

283 ratings
Vandura Inmate Skin
   
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Content Type: Addon
Addon Type: Vehicle
Addon Tags: Roleplay, Realism
File Size
Posted
144.347 KB
Dec 7, 2013 @ 3:43pm
1 Change Note ( view )

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Vandura Inmate Skin

In 1 collection by The Maint
The Addons I Use
133 items
Description
Skin for TDM's GMC Vandura
Requires TDM cars (SVN or WS).
11 Comments
BioWire Jun 12, 2015 @ 9:49am 
I don't even know what SVN is lol.
The Maint  [author] Aug 30, 2014 @ 2:39pm 
No problem :P
LTWXMedia Aug 30, 2014 @ 2:36pm 
I will totally give you credit for all of your help. Thank You!
The Maint  [author] Aug 30, 2014 @ 2:33pm 
oh and i should add, change the name of your .vtf to like skin7.vtf (but not 6, i use it for my skin already) and then change
"$basetexture" "models/tdmcars/gmcvan/skin6"
to
"$basetexture" "models/tdmcars/gmcvan/skin7"
and place both the skin7.vtf and skin7.vmt into the vehicles "models/tdmcars/gmcvan" folder
The Maint  [author] Aug 30, 2014 @ 2:29pm 
Feel free to credit me for my help as you wish as well. Im not saying I require you to, just if you wish to do so :P
The Maint  [author] Aug 30, 2014 @ 2:27pm 
Ok so with your .vtf that you saved open in VTFEdit, hit the "new" button and you'll get some text that says something like "VertexlitGeneric" or something like that, then go ahead and clear everything out. Then paste the following:
"VertexlitGeneric"
{
"$basetexture" "models/tdmcars/gmcvan/skin6"
"$bumpmap" "models/tdmcars/shared/skin_nm"
"$halflambert" 1
"$phong" "1"
"$phongboost" "10"
"$phongfresnelranges" "[0.5 0.4 5]"
"$phongexponent" "200"
"$rimmask" "1"
"$envmap" "env_cubemap"
"$envmaptint" "[0.1 0.1 0.1]"
!hdr?$envmaptint "[]"
hdr?$envmaptint "[]"
"$normalmapalphaenvmapmask" 1
"$envmapFresnel" "1"
"$blendtintbybasealpha" "1"
"$envmapcontrast" ".5"
"$surfaceprop" "metal"

"$rimlight" "1"
"$rimlightexponent" "25"
"$rimlightboost" "0.5"
"$phongalbedotint" "1"

}
LTWXMedia Aug 30, 2014 @ 10:23am 
Ok now what would i need for a .vmt? I am making a basic skin so what would i need for that? I appreciate your help.
The Maint  [author] Aug 30, 2014 @ 8:25am 
@Ltech, save the template from whatever program youre using to create the skin as any of the following formats: .bmp, .dds, .gif, .jpg, .jpeg, .png, or .tga depending on what quality you want or if youre making an animated skin (im not sure how that works though). Then open VTFEdit and import the image and save as .vtf and youre done.
( Assuming you already have a .vmt that is paired with the skin youre making )
LTWXMedia Aug 29, 2014 @ 5:22pm 
Im making a skin for the vandura. What file format and name should i save it as?
Alphard Dec 23, 2013 @ 2:03pm 
LOL This doesent look like something TDM would make