This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Platforms: PC, Mac, Linux
Languages: English
Nov 22, 2013 @ 12:41pm
Jul 25 @ 8:39pm
Recent Announcements View All (21)
Some internal LAN playtesting
Builder Demo update, bring vehicles to PAX, and an example game scenario
The Glass Cannon (a hypothetical Scraps combat scenario)

The “glass cannon” is a small and fast wheeled vehicle with an oversized energy weapon. To keep its speed up and cost down, it doesn't have enough power to use its weapon more than once or twice in a row before needing to wait and recharge. It has little traditional armour but maintains a small energy shield. For power, it uses a cheap reactor core that can be pushed above 100% - if the user's vehicle can keep it cool. The GC (glass cannon) only has a small heatsink, so it can't really do this. It mostly keeps the reactor on around 80% power.

The GC's driver wants to take out a large, powerful and slow target. If the large target gets a good shot in, it might be able to take out the GC in one hit – especially if the GC's shields are down.

The GC's driver flanks the target, hidden behind some hills. Moments before cresting the hill to meet the target, the driver shuts off the shields and pushes the reactor to maximum, now rapidly dumping excess energy into the capacitors. The heatsink is now glowing red hot and overheat warnings are starting to appear on-screen.

One shot, and the large target's shields are down. With its own shields off and the reactor on maximum, the GC's energy store is rapidly filling up again, almost ready for another shot. Meanwhile the large target is swivelling its cannons around to meet this small and vulnerable target, and the GC's reactor is overheating. But the GC's weapon is powerful, and it'll only take one more successful shot to bring this one down...

Release date: 2015
Scraps is a vehicle combat game where you build a vehicle from parts, and where success lies just as much in designing a well-crafted vehicle as in your combat skills. It's about competitive creativity, and having fun while making horrible design decisions. 

You have the freedom to design your vehicle from the chassis up. Start by choosing a chassis and method of propulsion, then attach a cockpit, weapons, engines, power and so on to the base or to other parts. Experiment in the freeform sandbox mode, then take your vehicles into multiplayer to pit your design against other's creations. Parts have real functions, and realistically affect the weight and balance of your vehicle.

Scraps is still in development and media shown here reflect an early version of the game. MMore parts, chassis types etc are still to come. Check out the official website ( to keep up with latest information and play an early builder demo.
Popular Discussions View All (19)
Feb 27 @ 7:26am
Great Game!
May 11 @ 1:57am
Will the alpha be avalible on Steam Early Access?
Sep 12 @ 8:30am
"car planes" and "motorbikes"
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Nition  [author] Sep 6 @ 3:54am 
Just a quick note: If you have an issue with the previous builder demo release where some of your vehicle parts are solid black, I've fixed it in the current download.
Fier Fec Sep 1 @ 5:27pm 
Spent a few hours shooting blocks :P
KrazyDashie Aug 26 @ 12:27am 
nuuu... its comming out 2015 :C
[H] [AFA]shadowmaker108 Aug 23 @ 4:34pm 
I think this game is better than robocraft cause at least everything isn't blocks. And it is more than just kill everyone else you have to pay attention to weight distrabution and you have to pay attention to recoil.
BoM)I( Aug 23 @ 5:24am 
Vavle, add this pleaze
Plague Aug 18 @ 8:16am 
Eww Robocraft.
President Justin Aug 10 @ 2:14am 
Robocraft offline mode.
Disher Aug 8 @ 5:54pm 
at least you can play offline to thats a good addon
Jak8740 Aug 8 @ 1:02am 
when does it come on steam
ThunderGalaxy Aug 7 @ 2:55pm 
Great game.